public void Write(IndentedTextWriter textWriter, PlayerState[] players) { foreach (PlayerState player in players) { textWriter.WriteLine("{0} GainSequence was:", player.actions.PlayerName); textWriter.Indent(); int count = 0; foreach (Card card in this.gainSequenceByPlayer[player.PlayerIndex]) { textWriter.Write("{0}, ", card.name); if (++count == 5) { count = 0; textWriter.WriteLine(); }; } textWriter.Unindent(); textWriter.WriteLine(); textWriter.WriteLine(); } }
public void Write(IndentedTextWriter textWriter, PlayerState[] players) { foreach (PlayerState player in players) { textWriter.WriteLine("{0} GainSequence was:", player.actions.PlayerName); textWriter.Indent(); int count = 0; foreach (Card card in this.gainSequenceByPlayer[player.PlayerIndex]) { textWriter.Write("{0}, ", card.name); if (++count == 5) { count = 0; textWriter.WriteLine(); } ; } textWriter.Unindent(); textWriter.WriteLine(); textWriter.WriteLine(); } }