public static void BobrAdd(Bobr bobr) { Bobrs.Add(bobr); }
public BobrTrash(Bobr bobr, object objTrash) { objTrash = ObjTrash; bobr = Bober; }
private static void ConsoleMenu() { while (true) { Console.WriteLine("\n<Press 1>: Show Trash and Bobrs\n<Press 2>: Take Trash\n<Press D>: For clear Console\n<Press 9> double click: <EXIT>\n\n"); switch (Console.ReadKey().Key) { case ConsoleKey.D1: Console.Clear(); Bobr_House.PrintBobrTrashList(); break; case ConsoleKey.D2: Console.Clear(); Console.WriteLine("Choose the right beaver:\n1.Leha\n2.Vasia\n3.Eugene\n4.Other"); string nameBobr = ""; switch (Console.ReadKey().Key) { case ConsoleKey.D1: nameBobr = "Leha"; break; case ConsoleKey.D2: nameBobr = "Vasia"; break; case ConsoleKey.D3: nameBobr = "Eugene"; break; default: nameBobr = "Outist"; break; } Console.Clear(); Console.WriteLine("What you need to take in your hands?:\n1.Pistol\n2.Unicorn\n3.Java\n4.Apple\n5.Other"); object trsh = ""; switch (Console.ReadKey().Key) { case ConsoleKey.D1: trsh = "Pistol"; break; case ConsoleKey.D2: trsh = "Unicorn"; break; case ConsoleKey.D3: trsh = "Java"; break; case ConsoleKey.D4: trsh = "Apple"; break; default: trsh = "Brain :D"; break; } Bobr bobr = new Bobr(nameBobr); Bobr_House.BobrAdd(bobr); Bobr_House.TrashAdd(trsh); var newBobrTrash = new BobrTrash(bobr, trsh); Bobr_House.GetTrash(newBobrTrash); break; case ConsoleKey.D: Console.Clear(); break; case ConsoleKey.D9: Environment.Exit(0); break; } } }