public void InsertPlayerErrorTest() { List<string> errors = new List<string>(); BLPlayer.InsertPlayer(null, ref errors); Assert.AreEqual(1, errors.Count); errors = new List<string>(); Player player = new Player(); player.id = -1; BLPlayer.InsertPlayer(player, ref errors); Assert.AreNotEqual(0, errors.Count); }
public void InsertStatisticTest() { List<string> errors = new List<string>(); Race race = new Race(); race.name = "Protoss"; race.code = 'P'; int raceID = DALRace.InsertRace(race, ref errors); race.id = raceID; Race race2 = new Race(); race2.name = "Terran"; race2.code = 'T'; raceID = DALRace.InsertRace(race2, ref errors); race2.id = raceID; Race race3 = new Race(); race3.name = "Zerg"; race3.code = 'Z'; raceID = DALRace.InsertRace(race3, ref errors); race3.id = raceID; League league = new League(); league.name = "Diamond"; int leagueID = DALLeague.InsertLeague(league, ref errors); league.id = leagueID; League league2 = new League(); league2.name = "Platinum"; leagueID = DALLeague.InsertLeague(league2, ref errors); league2.id = leagueID; League league3 = new League(); league3.name = "Master"; leagueID = DALLeague.InsertLeague(league3, ref errors); league3.id = leagueID; Map map = new Map(); map.name = "Shakuras Plateau"; map.spawns = 4; map.size = "120x100"; int mapID = DALMap.InsertMap(map, ref errors); map.id = mapID; Map map2 = new Map(); map2.name = "Daybreak"; map2.spawns = 2; map2.size = "100x100"; mapID = DALMap.InsertMap(map, ref errors); map2.id = mapID; Player player = new Player(); player.name = "Niter"; player.code = 777; player.race = race3; player.league = league2; int playerID = DALPlayer.InsertPlayer(player, ref errors); player.id = playerID; Player player2 = new Player(); player2.name = "WolfBro"; player2.code = 123; player2.race = race; player2.league = league; playerID = DALPlayer.InsertPlayer(player2, ref errors); player2.id = playerID; Player player3 = new Player(); player3.name = "Corone"; player3.code = 123; player3.race = race2; player3.league = league3; playerID = DALPlayer.InsertPlayer(player3, ref errors); player3.id = playerID; Game game = new Game(); game.matchup = "ZVT"; game.length = "0:23:00"; game.player1 = player; game.player1_race = player.race; game.player2 = player2; game.player2_race = player2.race; game.winner = game.player1; game.map = new Map(); game.map.id = 1; int gameID = DALGame.InsertGame(game, ref errors); game.id = gameID; Statistic statistic = new Statistic(); statistic.player = game.player1; statistic.game = game; statistic.apm = 0; statistic.resources = 0; statistic.units = 0; statistic.structures = 0; var statisticID = DALStatistic.InsertStatistic(statistic, ref errors); statistic.id = statisticID; Assert.AreEqual(0, errors.Count); Statistic verifyStatistic = DALStatistic.GetStatisticDetail(statistic.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(statistic.id, verifyStatistic.id); Assert.AreEqual(statistic.player.id, verifyStatistic.player.id); Assert.AreEqual(statistic.game.id, verifyStatistic.game.id); Assert.AreEqual(statistic.apm, verifyStatistic.apm); Assert.AreEqual(statistic.resources, verifyStatistic.resources); Assert.AreEqual(statistic.units, verifyStatistic.units); Assert.AreEqual(statistic.structures, verifyStatistic.structures); Statistic statistic2 = new Statistic(); statistic2.player = game.player2; statistic2.game = game; statistic2.apm = 1; statistic2.resources = 1; statistic2.units = 1; statistic2.structures = 1; statistic2.id = statistic.id; DALStatistic.UpdateStatistic(statistic2, ref errors); verifyStatistic = DALStatistic.GetStatisticDetail(statistic2.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(statistic2.id, verifyStatistic.id); Assert.AreEqual(statistic2.player.id, verifyStatistic.player.id); Assert.AreEqual(statistic2.game.id, verifyStatistic.game.id); Assert.AreEqual(statistic2.apm, verifyStatistic.apm); Assert.AreEqual(statistic2.resources, verifyStatistic.resources); Assert.AreEqual(statistic2.units, verifyStatistic.units); Assert.AreEqual(statistic2.structures, verifyStatistic.structures); DALStatistic.DeleteStatistic(statistic.id, ref errors); Statistic verifyEmptyStatistic = DALStatistic.GetStatisticDetail(statistic.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(null, verifyEmptyStatistic); }
public void InsertGameTest() { List<string> errors = new List<string>(); Race race = new Race(); race.name = "Protoss"; race.code = 'P'; int raceID = DALRace.InsertRace(race, ref errors); race.id = raceID; Race race2 = new Race(); race2.name = "Terran"; race2.code = 'T'; raceID = DALRace.InsertRace(race2, ref errors); race2.id = raceID; Race race3 = new Race(); race3.name = "Zerg"; race3.code = 'Z'; raceID = DALRace.InsertRace(race3, ref errors); race3.id = raceID; League league = new League(); league.name = "Diamond"; int leagueID = DALLeague.InsertLeague(league, ref errors); league.id = leagueID; League league2 = new League(); league2.name = "Platinum"; leagueID = DALLeague.InsertLeague(league2, ref errors); league2.id = leagueID; League league3 = new League(); league3.name = "Master"; leagueID = DALLeague.InsertLeague(league3, ref errors); league3.id = leagueID; Map map = new Map(); map.name = "Shakuras Plateau"; map.spawns = 4; map.size = "120x100"; int mapID = DALMap.InsertMap(map, ref errors); map.id = mapID; Map map2 = new Map(); map2.name = "Daybreak"; map2.spawns = 2; map2.size = "100x100"; mapID = DALMap.InsertMap(map, ref errors); map2.id = mapID; Player player = new Player(); player.name = "Niter"; player.code = 777; player.race = race3; player.league = league2; int playerID = DALPlayer.InsertPlayer(player, ref errors); player.id = playerID; Player player2 = new Player(); player2.name = "WolfBro"; player2.code = 123; player2.race = race; player2.league = league; playerID = DALPlayer.InsertPlayer(player2, ref errors); player2.id = playerID; Player player3 = new Player(); player3.name = "Corone"; player3.code = 123; player3.race = race2; player3.league = league3; playerID = DALPlayer.InsertPlayer(player3, ref errors); player3.id = playerID; Game game = new Game(); game.matchup = "ZVT"; game.length = "0:23:00"; game.player1 = player; game.player1_race = player.race; game.player2 = player2; game.player2_race = player2.race; game.winner = game.player1; game.map = map; int gameID = DALGame.InsertGame(game, ref errors); game.id = gameID; Assert.AreEqual(0, errors.Count); Game verifyGame = DALGame.GetGameDetail(game.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(game.matchup, verifyGame.matchup); Assert.AreEqual(game.length, verifyGame.length); Assert.AreEqual(game.player1.id, verifyGame.player1.id); Assert.AreEqual(game.player1_race.id, verifyGame.player1_race.id); Assert.AreEqual(game.player2.id, verifyGame.player2.id); Assert.AreEqual(game.player2_race.id, verifyGame.player2_race.id); Game game2 = new Game(); game2.matchup = "TVP"; game2.length = "0:44:44"; game2.player1 = player2; game2.player1_race = player2.race; game2.player2 = player3; game2.player2_race = player3.race; game2.winner = game.player2; game2.map = map2; game2.id = game.id; DALGame.UpdateGame(game2, ref errors); verifyGame = DALGame.GetGameDetail(game2.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(game2.matchup, verifyGame.matchup); Assert.AreEqual(game2.length, verifyGame.length); Assert.AreEqual(game2.player1.id, verifyGame.player1.id); Assert.AreEqual(game2.player1_race.id, verifyGame.player1_race.id); Assert.AreEqual(game2.player2.id, verifyGame.player2.id); Assert.AreEqual(game2.player2_race.id, verifyGame.player2_race.id); List<Game> GameList = DALGame.GetGameList(ref errors); DALGame.DeleteGame(game.id, ref errors); DALPlayer.DeletePlayer(player.id, ref errors); DALPlayer.DeletePlayer(player2.id, ref errors); DALPlayer.DeletePlayer(player3.id, ref errors); DALRace.DeleteRace(race.id, ref errors); DALRace.DeleteRace(race2.id, ref errors); DALRace.DeleteRace(race3.id, ref errors); DALLeague.DeleteLeague(league.id, ref errors); DALLeague.DeleteLeague(league2.id, ref errors); DALLeague.DeleteLeague(league3.id, ref errors); DALMap.DeleteMap(map.id, ref errors); DALMap.DeleteMap(map2.id, ref errors); Game verifyEmptyGame = DALGame.GetGameDetail(game.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(null, verifyEmptyGame); }
public void InsertPlayerTest() { List<string> errors = new List<string>(); Race race = new Race(); race.name = "Protoss"; race.code = 'P'; int raceID = DALRace.InsertRace(race, ref errors); race.id = raceID; Race race3 = new Race(); race3.name = "Zerg"; race3.code = 'Z'; raceID = DALRace.InsertRace(race3, ref errors); race3.id = raceID; League league = new League(); league.name = "Diamond"; int leagueID = DALLeague.InsertLeague(league, ref errors); league.id = leagueID; League league2 = new League(); league2.name = "Platinum"; leagueID = DALLeague.InsertLeague(league2, ref errors); league2.id = leagueID; Player player = new Player(); player.name = "Niter"; player.code = 777; player.race = race3; player.league = league2; Player player2 = new Player(); player2.name = "WolfBro"; player2.code = 123; player2.race = race; player2.league = league; int playerID = DALPlayer.InsertPlayer(player, ref errors); player.id = playerID; Assert.AreEqual(0, errors.Count); Player verifyPlayer = DALPlayer.GetPlayerDetail(player.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(player.name, verifyPlayer.name); Assert.AreEqual(player.code, verifyPlayer.code); Assert.AreEqual(player.race.id, verifyPlayer.race.id); Assert.AreEqual(player.league.id, verifyPlayer.league.id); player2.id = player.id; DALPlayer.UpdatePlayer(player2, ref errors); verifyPlayer = DALPlayer.GetPlayerDetail(player2.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(player2.name, verifyPlayer.name); Assert.AreEqual(player2.code, verifyPlayer.code); Assert.AreEqual(player2.race.id, verifyPlayer.race.id); Assert.AreEqual(player2.league.id, verifyPlayer.league.id); DALPlayer.DeletePlayer(player.id, ref errors); Player verifyEmptyPlayer = DALPlayer.GetPlayerDetail(player.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(null, verifyEmptyPlayer); }
public void PlayerInsertAndSelectTest() { List<string> errors = new List<string>(); Race race3 = new Race(); race3.name = "Zerg"; race3.code = 'Z'; race3.id = BLRace.InsertRace(race3, ref errors); League league2 = new League(); league2.name = "Platinum"; league2.id = BLLeague.InsertLeague(league2, ref errors); Player player = new Player(); player.name = "Niter"; player.code = 777; player.race = race3; player.league = league2; player.id = BLPlayer.InsertPlayer(player, ref errors); Assert.AreEqual(0, errors.Count); Player verifyPlayer = BLPlayer.GetPlayer(player.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(player.name, verifyPlayer.name); Assert.AreEqual(player.code, verifyPlayer.code); Assert.AreEqual(player.race.id, verifyPlayer.race.id); Assert.AreEqual(player.league.id, verifyPlayer.league.id); BLPlayer.DeletePlayer(player.id, ref errors); Player verifyEmptyPlayer = BLPlayer.GetPlayer(player.id, ref errors); Assert.AreEqual(0, errors.Count); Assert.AreEqual(null, verifyEmptyPlayer); }