internal bool MatchesUnlinkedValue(DominoTileEntity tile) => GetUnlinkedValues() .Any(x => tile.GetUnlinkedValues() .Any(y => x == y));
internal bool HasMatchingUnlinkedValue(DominoTileEntity otherTile) => GetUnlinkedValues() .Any(v => otherTile .GetUnlinkedValues() .Any(ov => v == ov));