public void FrameRead(int size)
 {
     _frameRead.Increment();
     _bytesRead.Increment(size);
 }
 public void Failed()
 {
     _failures.Increment();
 }
 public void FrameWritten(int size)
 {
     _frameWritten.Increment();
     _bytesWritten.Increment(size);
 }