private void btnJoin_Click(object sender, EventArgs e) { SaveLoadCharacter slc = new SaveLoadCharacter(); string address = tbIP.Text; client = new TCPClient(this); client.connectTo(address); Character c = slc.DeSerializeObject <Character>("../Debug/" + lbChar.SelectedItem.ToString()); PlayerForm pf = new PlayerForm(c, client); pf.Show(); }
private void btnPlaceNPCs_Click(object sender, EventArgs e) { if (click != null) { pbGameGrid.Click -= click; } click = new EventHandler(pbGameGrid_Click); pbGameGrid.Click += click; Character c = slc.DeSerializeObject <Character>("../Debug/" + lbNPCs.SelectedItem.ToString()); tempHolder = c; }