/// <summary>
 /// Raises the change camera button click event.
 /// </summary>
 public void OnChangeCameraButtonClick()
 {
     #if UNITY_ANDROID && !UNITY_EDITOR
     if (!webCamTextureToMatHelper.IsFrontFacing())
     {
         rearCameraRequestedFPS = webCamTextureToMatHelper.requestedFPS;
         webCamTextureToMatHelper.Initialize(!webCamTextureToMatHelper.IsFrontFacing(), 15, webCamTextureToMatHelper.rotate90Degree);
     }
     else
     {
         webCamTextureToMatHelper.Initialize(!webCamTextureToMatHelper.IsFrontFacing(), rearCameraRequestedFPS, webCamTextureToMatHelper.rotate90Degree);
     }
     #else
     webCamTextureToMatHelper.requestedIsFrontFacing = !webCamTextureToMatHelper.IsFrontFacing();
     #endif
 }
 /// <summary>
 /// Raises the change camera button click event.
 /// </summary>
 public void OnChangeCameraButtonClick()
 {
     webCamTextureToMatHelper.requestedIsFrontFacing = !webCamTextureToMatHelper.IsFrontFacing();
 }