private void addButton_Click(object sender, EventArgs e) { var v = new EditGameDialog(); if (v.ShowDialog() == DialogResult.OK) { AddItem(v.Game); } }
private void useButton_Click(object sender, EventArgs e) { if (templateListView.SelectedItems.Count > 0) { var editGameDialog = new EditGameDialog((Template)templateListView.SelectedItems[0].Tag); if (editGameDialog.ShowDialog() == DialogResult.OK) { _game = editGameDialog.Game; DialogResult = DialogResult.OK; Close(); } } }
private void editButton_Click(object sender, EventArgs e) { if (gameListView.SelectedItems.Count > 0) { var item = gameListView.SelectedItems[0]; var editGameDialog = new EditGameDialog((Game)item.Tag); if (editGameDialog.ShowDialog() == DialogResult.OK) { Game editedGame = editGameDialog.Game; item.Name = editedGame.Name; item.Text = editedGame.Name; item.Tag = editedGame; } } }