예제 #1
0
        public InputMenu(MultiController controllers, List<Controller> allControllers, Rectangle bounds)
            : base(controllers, bounds)
        {
            BaseFrame.Layout = Frame.LayoutType.HorizontalShared;

            ScrollList leftList = new ScrollList(BaseFrame);
            Frame statusFrame = new Frame(BaseFrame) { Layout = Frame.LayoutType.Vertical };

            new Label(statusFrame, "Using ButtonState " + leftList.InputState.ToString());
            new Label(statusFrame, "Using ButtonState " + leftList.InputState.ToString());
            ScrollList rightList = new ScrollList(BaseFrame);

            leftList.OnRight = delegate() { rightList.Focus = true; };
            rightList.OnLeft = delegate() { leftList.Focus = true; };

            OptionList options = new OptionList(leftList);

            Button btn = new Button(options, "Pressed")
            {
                FocusTexture = null,
                OnFocus = delegate()
                {
                }
            };
            btn.TextLabel.FontFocusColor = Color.White;

            btn = new Button(options, "Released") { FocusTexture = null };
            btn.TextLabel.FontFocusColor = Color.White;
            btn = new Button(options, "Held") { FocusTexture = null };
            btn.TextLabel.FontFocusColor = Color.White;
            btn = new Button(options, "Continuous") { FocusTexture = null };
            btn.TextLabel.FontFocusColor = Color.White;

            DefaultItem = leftList;
        }
예제 #2
0
        /// <summary>
        /// default constructor for a menu
        /// </summary>
        /// <param name="c">Controllers that the menu receives input from</param>
        /// <param name="bounds">Bounds the menu will reside in</param>
        public Menu(MultiController c, Rectangle bounds)
        {
            if(m_font == null)
                throw new Exception("Error: Cannot construct a menu without calling Menu.LoadContent()");

            m_defaultItem = m_baseFrame;
            m_closeSound = DefaultCloseSound;
            m_bounds = bounds;
            m_controllers = c;
            m_baseFrame = new Frame(null);
            m_baseFrame.ItemController = m_controllers;
            LayoutSize = new Vector2(bounds.Width, bounds.Height);
            Init();
        }
예제 #3
0
        /// <summary>
        /// Sample Frame Menu
        /// </summary>
        public FrameMenu(MultiController controllers, List<Controller> allControllers, Rectangle bounds)
            : base(controllers, bounds)
        {
            stack = new StackedItem(BaseFrame);

            Frame menu_left = new Frame(stack) { SizePolicy = Frame.SizeType.Maximum };
            Frame menu_mid = new Frame(stack) { SizePolicy = Frame.SizeType.Maximum };
            Frame menu_right = new Frame(stack) { SizePolicy = Frame.SizeType.Maximum };

            stack.CurrentIndex = 1;
            stack.OnRight = delegate() { stack.KeepFocus = true; stack.CurrentIndex++; };
            stack.OnLeft = delegate() { stack.KeepFocus = true; stack.CurrentIndex--; };

            new Button(menu_mid, "Top left aligned") { HorizontalAlignment = HAlign.Left, VerticalAlignment = VAlign.Top };
            new Button(menu_mid, "Top right aligned") { HorizontalAlignment = HAlign.Right, VerticalAlignment = VAlign.Top };
            new Button(menu_mid, "Bot left aligned") { HorizontalAlignment = HAlign.Left, VerticalAlignment = VAlign.Bottom };
            new Button(menu_mid, "Bot right aligned") { HorizontalAlignment = HAlign.Right, VerticalAlignment = VAlign.Bottom };
            new Button(menu_mid, "Bot aligned") { VerticalAlignment = VAlign.Bottom };
            new Button(menu_mid, "Top aligned") { VerticalAlignment = VAlign.Top };

            new Button(menu_mid, Item.ArrowRight, "Alignment Stretch") { HorizontalAlignment = HAlign.Right, LabelStyle = Button.Style.LabelLeft };
            new Button(menu_mid, Item.ArrowLeft, "Size policies") { HorizontalAlignment = HAlign.Left, LabelStyle = Button.Style.LabelRight };

            new Label(menu_mid, "Buttons with Alignments\nThese menus are in a stacked item.\nThis allows the left and right to\nswitch menus easily");

            new Label(menu_right, "Alignment Stretch");

            new Button(menu_right, "Top Horizontal Stretch (menuTwo Width)") { VerticalAlignment = VAlign.Top, HorizontalAlignment = HAlign.Stretch };
            new Button(menu_right, "Bottom Horizontal Stretch (menuTwo Width)") { VerticalAlignment = VAlign.Bottom, HorizontalAlignment = HAlign.Stretch };

            Frame constrainingFrame = new Frame(menu_right)
            {
                SizePolicy = Frame.SizeType.Fixed,
                HorizontalAlignment = HAlign.Right
            };

            Button vertBtn = new Button(constrainingFrame, "Alignment Right\nVertical Align Stretch\nFixed height (500 px)")
            {
                VerticalAlignment = VAlign.Stretch,
                Animation = AnimateType.None,
            };

            constrainingFrame.FixedSize = new Vector2(vertBtn.MeasureWidth, 500);

            new Button(menu_right, Item.ArrowLeft, "Alignments")
            {
                HorizontalAlignment = HAlign.Left,
                LabelStyle = Button.Style.LabelRight
            };

            new Label(menu_left, "Size policies") { Offset = new Vector2(0, -250) };

            Frame topSharedFrame = new Frame(menu_left) { Layout = Frame.LayoutType.HorizontalShared, VerticalAlignment = VAlign.Top };
            new Button(topSharedFrame, "Top Aligned"){ Animation = AnimateType.None, HorizontalAlignment = HAlign.Left };
            new Button(topSharedFrame, "Horizontal Layout"){ Animation = AnimateType.None };
            new Button(topSharedFrame, "Sharing"){ Animation = AnimateType.None };
            new Button(topSharedFrame, "Screen Width"){ Animation = AnimateType.None, HorizontalAlignment = HAlign.Right };

            Frame leftSharedFrame = new Frame(menu_left) { Layout = Frame.LayoutType.VerticalShared, HorizontalAlignment = HAlign.Left };
            new Button(leftSharedFrame, "Left Aligned"){ Animation = AnimateType.None };
            new Button(leftSharedFrame, "Vertical Layout"){ Animation = AnimateType.None };
            new Button(leftSharedFrame, "Sharing"){ Animation = AnimateType.None };
            new Button(leftSharedFrame, "Screen Height"){ Animation = AnimateType.None };

            Frame greedyMiddleFrame = new Frame(menu_left) { Padding = 0, Layout = Frame.LayoutType.Vertical };
            new Button(greedyMiddleFrame, "Center Aligned") { Animation = AnimateType.None };
            new Button(greedyMiddleFrame, "Vertical Layout"){ Animation = AnimateType.None };
            new Button(greedyMiddleFrame, "Not Sharing"){ Animation = AnimateType.None };
            new Button(greedyMiddleFrame, "Screen Height"){ Animation = AnimateType.None };

            Frame greedyBottomFrame = new Frame(menu_left) { Padding = 0, Layout = Frame.LayoutType.HorizontalShared, VerticalAlignment = VAlign.Bottom };
            Button temp = new Button(greedyBottomFrame, "Bottom Aligned") { Animation = AnimateType.None, HorizontalAlignment = HAlign.Left };
            new Button(greedyBottomFrame, "Horizontal Layout") { Animation = AnimateType.None };
            new Button(greedyBottomFrame, "Sharing") { Animation = AnimateType.None };
            new Button(greedyBottomFrame, "Screen Width") { Animation = AnimateType.None, HorizontalAlignment = HAlign.Right };

            new Button(menu_left, Item.ArrowRight, "Alignments") { HorizontalAlignment = HAlign.Right, LabelStyle = Button.Style.LabelLeft };

            Reset();
        }
예제 #4
0
        /// <summary>
        /// Sample Button Scroll List Menu
        /// </summary>
        public MultiTextureMenu(MultiController controllers, List<Controller> allControllers, Rectangle bounds)
            : base(controllers, bounds)
        {
            Label lbl = new Label(BaseFrame,
                "Create MultiTextures by placing items in a Frame\n" +
                "Press A (Enter) to change alignment on Frame\n" +
                "Left Thumbstick (Arrow Keys) to move around\n" +
                "+/- to scale\nStart or Space to reset");
            lbl.Depth += .11f;

            BaseFrame.InputState = ButtonState.Continuous;

            multiFrame = new Frame(BaseFrame, new Vector2(400, 200))
            {
                HorizontalAlignment = HAlign.Left,
                VerticalAlignment = VAlign.Top,
            };

            Sprite background = new Sprite(multiFrame, Item.ButtonTexture)
            {
                HorizontalAlignment = HAlign.Stretch,
                VerticalAlignment = VAlign.Stretch,
            };
            background.Depth += .1f;

            new Label(multiFrame, "Left") { HorizontalAlignment = HAlign.Left };
            new Label(multiFrame, "Bot Left") { HorizontalAlignment = HAlign.Left, VerticalAlignment = VAlign.Bottom };
            new Label(multiFrame, "Bot Right") { HorizontalAlignment = HAlign.Right, VerticalAlignment = VAlign.Bottom };
            new Label(multiFrame, "Top") { VerticalAlignment = VAlign.Top };
            new Label(multiFrame, "Top left") { VerticalAlignment = VAlign.Top, HorizontalAlignment = HAlign.Left };
            new Label(multiFrame, "Top right") { VerticalAlignment = VAlign.Top, HorizontalAlignment = HAlign.Right };
            new Label(multiFrame, "Bottom") { VerticalAlignment = VAlign.Bottom };
            new Label(multiFrame, "Right") { HorizontalAlignment = HAlign.Right };
            new Label(multiFrame, "400x200 frame\nTop Left Aligned");

            int at = 4;
            multiFrame.OnA = delegate()
            {
                multiFrame.KeepFocus = true;

                if (at == 0)
                {
                    multiFrame.HorizontalAlignment = HAlign.Right;
                    multiFrame.VerticalAlignment = VAlign.Top;
                }
                else if (at == 1)
                    multiFrame.VerticalAlignment = VAlign.Bottom;
                else if (at == 2)
                    multiFrame.HorizontalAlignment = HAlign.Left;
                else if (at == 3)
                    multiFrame.VerticalAlignment = VAlign.Top;
                else if (at == 4)
                {
                    multiFrame.HorizontalAlignment = HAlign.Center;
                    multiFrame.VerticalAlignment = VAlign.Center;
                    at = -1;
                }

                at++;
            };

            BaseFrame.OnUp = delegate()
            {
                BaseFrame.KeepFocus = true;

                multiFrame.Offset -= Vector2.UnitY * 15;
            };

            BaseFrame.OnDown = delegate()
            {
                BaseFrame.KeepFocus = true;

                multiFrame.Offset += Vector2.UnitY * 15;
            };

            BaseFrame.OnLeft = delegate()
            {
                BaseFrame.KeepFocus = true;

                multiFrame.Offset -= Vector2.UnitX * 15;
            };

            BaseFrame.OnRight = delegate()
            {
                BaseFrame.KeepFocus = true;

                multiFrame.Offset += Vector2.UnitX * 15;
            };

            BaseFrame.OnStart = delegate()
            {
                BaseFrame.KeepFocus = true;
                multiFrame.Scale = Vector2.One;
                multiFrame.Offset = Vector2.Zero;
                multiFrame.HorizontalAlignment = HAlign.Left;
                multiFrame.VerticalAlignment = VAlign.Top;
            };

            Reset();
        }