private void ChangeDisplay(object sender, EventArgs e) { RotationStates state; var button = sender as Button; if (button != null && Enum.TryParse(button.Tag.ToString(), out state)) { this.displayclient.SetRotationMode((int)state); this.ModeText.Text = button.Text; ScreenRotator.Rotate(state); RotateMainBtn.Enabled = RotateRemoteBtn.Enabled = state == RotationStates.MODE_LAYFLAT; } }
private void RotateRemoteBtn_Click(object sender, EventArgs e) { ScreenRotator.RotateRemote(); }
private void RotateMainBtn_Click(object sender, EventArgs e) { ScreenRotator.RotateMain(); }