예제 #1
0
        private static void ResumeAddDiskToRaid5Volume(List <DynamicDisk> disks, Raid5Volume volume, DynamicDiskExtent newExtent, AddDiskOperationBootRecord resumeRecord, ref long bytesCopied)
        {
            // When reading from the volume, we must use the old volume (without the new disk)
            // However, when writing the boot sector to the volume, we must use the new volume or otherwise parity information will be invalid
            List <DynamicColumn> newVolumeColumns = new List <DynamicColumn>();

            newVolumeColumns.AddRange(volume.Columns);
            newVolumeColumns.Add(new DynamicColumn(newExtent));
            Raid5Volume newVolume = new Raid5Volume(newVolumeColumns, volume.SectorsPerStripe, volume.VolumeGuid, volume.DiskGroupGuid);

            int oldColumnCount = volume.Columns.Count;
            int newColumnCount = oldColumnCount + 1;

            long resumeFromStripe = (long)resumeRecord.NumberOfCommittedSectors / volume.SectorsPerStripe;
            // it would be prudent to write the new extent before committing to the operation, however, it would take much longer.

            // The number of sectors in extent / column is always a multiple of SectorsPerStripe.

            // We read enough stripes to write a vertical stripe segment in the new array,
            // We will read MaximumTransferSizeLBA and make sure maximumStripesToTransfer is multiple of (NumberOfColumns - 1).
            int  maximumStripesToTransfer = (Settings.MaximumTransferSizeLBA / volume.SectorsPerStripe) / (newColumnCount - 1) * (newColumnCount - 1);
            long totalStripesInVolume     = volume.TotalStripes;

            long stripeIndexInVolume = resumeFromStripe;

            while (stripeIndexInVolume < totalStripesInVolume)
            {
                // When we add a column, the distance between the stripes we read (later in the column) to thes one we write (earlier),
                // Is growing constantly (because we can stack more stripes in each vertical stripe), so we increment the number of stripes we
                // can safely transfer as we go.
                // (We assume that the segment we write will be corrupted if there will be a power failure)

                long stripeToReadIndexInColumn     = stripeIndexInVolume / (oldColumnCount - 1);
                long stripeToWriteIndexInColumn    = stripeIndexInVolume / (newColumnCount - 1);
                long numberOfStripesSafeToTransfer = (stripeToReadIndexInColumn - stripeToWriteIndexInColumn) * (newColumnCount - 1);
                bool verticalStripeAtRisk          = (numberOfStripesSafeToTransfer == 0);
                if (numberOfStripesSafeToTransfer == 0)
                {
                    // The first few stripes in each column are 'at rist', meaning that we may overwrite crucial data (that is only stored in memory)
                    // when writing the segment that will be lost forever if a power failure will occur during the write operation.
                    // Note: The number of 'at risk' vertical stripes is equal to the number of columns in the old array - 1
                    numberOfStripesSafeToTransfer = (newColumnCount - 1);
                }
                int numberOfStripesToTransfer = (int)Math.Min(numberOfStripesSafeToTransfer, maximumStripesToTransfer);

                long stripesLeft = totalStripesInVolume - stripeIndexInVolume;
                numberOfStripesToTransfer = (int)Math.Min(numberOfStripesToTransfer, stripesLeft);
                byte[] segmentData = volume.ReadStripes(stripeIndexInVolume, numberOfStripesToTransfer);

                if (numberOfStripesToTransfer % (newColumnCount - 1) > 0)
                {
                    // this is the last segment and we need to zero-fill it for the write:
                    int    numberOfStripesToWrite = (int)Math.Ceiling((decimal)numberOfStripesToTransfer / (newColumnCount - 1)) * (newColumnCount - 1);
                    byte[] temp = new byte[numberOfStripesToWrite * volume.BytesPerStripe];
                    Array.Copy(segmentData, temp, segmentData.Length);
                    segmentData = temp;
                }

                long firstStripeIndexInColumn = stripeIndexInVolume / (newColumnCount - 1);
                if (verticalStripeAtRisk)
                {
                    // we write 'at risk' stripes one at a time to the new volume, this will make sure they will not overwrite crucial data
                    // (because they will be written in an orderly fashion, and not in bulk from the first column to the last)
                    newVolume.WriteStripes(stripeIndexInVolume, segmentData);
                }
                else
                {
                    WriteSegment(volume, newExtent, firstStripeIndexInColumn, segmentData);
                }

                // update resume record
                resumeRecord.NumberOfCommittedSectors += (ulong)(numberOfStripesToTransfer * volume.SectorsPerStripe);
                bytesCopied = (long)resumeRecord.NumberOfCommittedSectors * volume.BytesPerSector;
                newVolume.WriteSectors(0, resumeRecord.GetBytes());

                stripeIndexInVolume += numberOfStripesToTransfer;
            }

            // we're done, let's restore the filesystem boot record
            byte[] filesystemBootRecord = newExtent.ReadSector(newExtent.TotalSectors - 1);
            newVolume.WriteSectors(0, filesystemBootRecord);
            DiskGroupDatabase database = DiskGroupDatabase.ReadFromDisks(disks, volume.DiskGroupGuid);

            VolumeManagerDatabaseHelper.ConvertStripedVolumeToRaid(database, volume.VolumeGuid);
        }