void sortSlice_OnSliceLoaded(object sender, SliceLoadedEventArgs e) { if (e.SliceID == _currentSortSliceIndex) { (sender as PhotoSlice).ShowHighRes(); (sender as PhotoSlice).FadeIn(); } else if(Math.Abs(_currentSortSliceIndex - e.SliceID) <= CommonValues.SortBufferCount) { (sender as PhotoSlice).ShowHighRes(); (sender as PhotoSlice).FadeOut(); } else { (sender as PhotoSlice).ShowLowRes(); (sender as PhotoSlice).FadeOut(); } }
void mySlice_OnSliceLoaded(object sender, SliceLoadedEventArgs e) { _renderedSliceCount++; (sender as PhotoSlice).ShowLowRes(); if(_renderedSliceCount ==_randomSliceCount) OnRandomSliceInitialed(); }