internal static SocketApplicationCommand Create(DiscordSocketClient client, GatewayModel model) { var entity = new SocketApplicationCommand(client, model.Id, model.GuildId.ToNullable()); entity.Update(model); return(entity); }
internal static SocketApplicationCommand Create(DiscordSocketClient client, Model model) { var entity = new SocketApplicationCommand(client, model.Id); entity.Update(model); return(entity); }
internal void AddCommand(SocketApplicationCommand command) { _commands[command.Id] = command; }