예제 #1
0
        public static void SetNotQueuedToFailures(BubbleGroup group)
        {
            var groups = BubbleGroupManager.GetInner(@group).Where(x => !x.PartiallyLoaded &&
                                                                   (x.Service.QueuedBubblesParameters != null &&
                                                                    x.Service.QueuedBubblesParameters.SendingBubblesToFailOnServiceStart != null &&
                                                                    x.Service.QueuedBubblesParameters.SendingBubblesToFailOnServiceStart.Any()));

            var failed = new List <Tuple <BubbleGroup, VisualBubble> >();

            foreach (var innerGroup in groups)
            {
                foreach (var bubble in innerGroup)
                {
                    if (bubble.Direction == Bubble.BubbleDirection.Outgoing &&
                        bubble.Status == Bubble.BubbleStatus.Waiting)
                    {
                        if (innerGroup
                            .Service.QueuedBubblesParameters.SendingBubblesToFailOnServiceStart
                            .FirstOrDefault(x => x == bubble.GetType()) != null)
                        {
                            failed.Add(new Tuple <BubbleGroup, VisualBubble>(innerGroup, bubble));
                        }
                    }
                }
            }

            if (!failed.Any())
            {
                return;
            }

            var somethingUpdated = false;

            var failuresGroupedByBubbleGroup = failed.GroupBy(x => x.Item1);

            foreach (var failureGroup in failuresGroupedByBubbleGroup)
            {
                var groupOfBubbles = failureGroup.First().Item1;
                var bubbles        = failureGroup.Select(x => x.Item2).ToArray();

                foreach (var bubble in bubbles)
                {
                    bubble.Status = Bubble.BubbleStatus.Failed;
                }
                BubbleGroupDatabase.UpdateBubble(groupOfBubbles, bubbles, groupOfBubbles.Bubbles.Count + 100); // 100 is really a tolerance here (just in case)
                foreach (var bubble in bubbles)
                {
                    BubbleGroupEvents.RaiseBubbleFailed(bubble, groupOfBubbles);
                }
                somethingUpdated = true;
            }

            if (somethingUpdated)
            {
                BubbleGroupEvents.RaiseBubblesUpdated(@group);
                BubbleGroupEvents.RaiseRefreshed(@group);
            }
        }
예제 #2
0
            public Task <List <VisualBubble> > FetchNext()
            {
                return(Task.Factory.StartNew <List <VisualBubble> >(() =>
                {
                    if (_endReached)
                    {
                        return null;
                    }

                    lock (BubbleGroupDatabase.OperationLock)
                    {
                        var groups = BubbleGroupManager.GetInner(_group);
                        var groupCursors = groups.Select(@group => new Tuple <BubbleGroup, long>(@group, -1)).ToList();

                        var allBubbles = new List <VisualBubble>();

                        var handles = OpenDatabaseStreams(groups).ToList();

                        GetMoreBubbles:

                        var result = LoadDatabaseBubblesOnUnitInto(groups, _day, handles, groupCursors, _selection.BubbleTypes, _selection.Comparer);

                        var bubbles = result.Item1;
                        if (bubbles != null)
                        {
                            allBubbles.AddRange(bubbles);
                        }

                        groupCursors = result.Item2;
                        _day++;

                        var endReached = result.Item2.Count(cursor => cursor.Item2 == -2);
                        if (endReached == result.Item2.Count)
                        {
                            _endReached = true;
                            goto ReturnResult;
                        }
                        if (bubbles == null)
                        {
                            goto GetMoreBubbles;
                        }
                        if (allBubbles.Count < 100)
                        {
                            goto GetMoreBubbles;
                        }

                        ReturnResult:

                        CloseDatabaseStreams(handles);

                        allBubbles.TimSort((x, y) => - x.Time.CompareTo(y.Time));

                        return allBubbles;
                    }
                }));
            }
예제 #3
0
        internal static void UnloadFullLoad(BubbleGroup group)
        {
            var innerGroups = BubbleGroupManager.GetInner(@group);

            foreach (var innerGroup in innerGroups)
            {
                innerGroup.UnloadFullLoad();
            }
            var unifiedGroup = @group as UnifiedBubbleGroup;

            if (unifiedGroup != null)
            {
                unifiedGroup.UnloadFullUnifiedLoad();
            }
        }
예제 #4
0
        public static void SetNotQueuedToFailures(BubbleGroup group)
        {
            var nowUnixTimeStamp = Time.GetNowUnixTimestamp();

            var groups = BubbleGroupManager.GetInner(@group).Where(x =>
                                                                   (x.Service.QueuedBubblesParameters != null &&
                                                                    x.Service.QueuedBubblesParameters.BubblesNotToQueue != null &&
                                                                    x.Service.QueuedBubblesParameters.BubblesNotToQueue.Any()));

            if (!groups.Any())
            {
                return;
            }

            foreach (var innerGroup in groups)
            {
                if (HasNotQueued(innerGroup))
                {
                    if (innerGroup.PartiallyLoaded)
                    {
                        BubbleGroupFactory.LoadFullyIfNeeded(innerGroup);
                    }

                    var bubblesSetToFailed = new List <VisualBubble>();

                    foreach (var bubble in innerGroup.Bubbles)
                    {
                        if (bubble.Direction == Bubble.BubbleDirection.Outgoing &&
                            bubble.Status == Bubble.BubbleStatus.Waiting)
                        {
                            if (innerGroup
                                .Service.QueuedBubblesParameters.BubblesNotToQueue
                                .FirstOrDefault(x => x == bubble.GetType()) != null)
                            {
                                var failBubble = innerGroup
                                                 .Service.QueuedBubblesParameters.SendingBubblesToFailOnServiceStart
                                                 .FirstOrDefault(x => x == bubble.GetType()) != null;

                                // Older than 10 minutes, fail it regardless.
                                if (!failBubble && bubble.Time < (nowUnixTimeStamp - 600))
                                {
                                    failBubble = true;
                                }

                                if (failBubble)
                                {
                                    RemoveNotQueued(bubble);
                                    bubble.Status = Bubble.BubbleStatus.Failed;
                                    bubblesSetToFailed.Add(bubble);
                                }
                            }
                        }
                    }

                    if (bubblesSetToFailed.Any())
                    {
                        BubbleGroupDatabase.UpdateBubble(innerGroup, bubblesSetToFailed.ToArray(), 100);
                        foreach (var bubble in bubblesSetToFailed)
                        {
                            BubbleGroupEvents.RaiseBubbleFailed(bubble, innerGroup);
                        }
                        BubbleGroupEvents.RaiseBubblesUpdated(innerGroup);
                        BubbleGroupEvents.RaiseRefreshed(innerGroup);
                    }
                }
            }

            NotQueuedSanityCheckup();
        }