예제 #1
0
        private void SavePrefab(GameObject gameObject)
        {
            if (gameObject == null)
                return;

            XMLSaver xmlSaver = new XMLSaver();
            xmlSaver.SavePrefab(gameObject,_CurrentProjectPath);
        }
예제 #2
0
 private void SaveXml()
 {
     XMLSaver xmlSaver = new XMLSaver();
     xmlSaver.SaveMap(GoManager.ObjectList.ToList<GameObject>(),_CurrentProjectPath);
 }