//====================================================================================== // Purpose: Route for datalist protobuf updates UnityDataHolder // ===================================================================================== public override void route(DataWrapper wrapper, string ID, SocketHandler sh) { StringBuilder sb = new StringBuilder(); foreach (var val in wrapper.DataList.Data) { sb.Append(val.Name + ": " + val.Value + "<br>"); } string dataString = sb.ToString(); UnityDataHolder.setString(ID, dataString); }
public override void end(string id) { UnityDataHolder.removeClient(id); }
public override void newConnection(string ID) { UnityDataHolder.addClient(ID); }
public override void changeClientID(string oldS, string newS) { UnityDataHolder.changeClientID(oldS, newS); }