private void createFrameOverlayStructure() { int lNumFrameOverlayItems = mFrameOverlayItemList.Count; for (int lFrameCount = 0; lFrameCount < mMaxFrameCountForOverlayItems; lFrameCount++) { FrameOverlayDisplayItems lOverlayDisplayItems = new FrameOverlayDisplayItems(); for (int lIndex = 0; lIndex < lNumFrameOverlayItems; lIndex++) { FrameOverlayItem lOverlayItem = mFrameOverlayItemList[lIndex]; if (lOverlayItem.isDisplayOn(lFrameCount)) { lOverlayDisplayItems.add(lOverlayItem); } } if (lOverlayDisplayItems.Count > 0) { mFrameOverlayStorage.Add(lFrameCount, lOverlayDisplayItems); } } }
private void createFrameOverlayStructure() { int lNumFrameOverlayItems = mFrameOverlayItemList.Count; for(int lFrameCount = 0; lFrameCount < mMaxFrameCountForOverlayItems; lFrameCount++) { FrameOverlayDisplayItems lOverlayDisplayItems = new FrameOverlayDisplayItems(); for (int lIndex = 0; lIndex < lNumFrameOverlayItems; lIndex++) { FrameOverlayItem lOverlayItem = mFrameOverlayItemList[lIndex]; if (lOverlayItem.isDisplayOn(lFrameCount)) lOverlayDisplayItems.add(lOverlayItem); } if (lOverlayDisplayItems.Count > 0) mFrameOverlayStorage.Add(lFrameCount, lOverlayDisplayItems); } }