public WaterWavesRenderer(IGraphicsService graphicsService) { if (graphicsService == null) throw new ArgumentNullException("graphicsService"); if (graphicsService.GraphicsDevice.GraphicsProfile == GraphicsProfile.Reach) throw new NotSupportedException("The WaterWavesRenderer does not support the Reach profile."); _graphicsService = graphicsService; _effect = graphicsService.Content.Load<Effect>("DigitalRune/Water/Ocean"); _parameterSize = _effect.Parameters["Size"]; _parameterSpectrumParameters = _effect.Parameters["SpectrumParameters"]; _parameterSourceTexture = _effect.Parameters["SourceTexture0"]; _passSpectrum = _effect.Techniques[0].Passes["Spectrum"]; _fft = new OceanFft(graphicsService); }
public WaterWavesRenderer(IGraphicsService graphicsService) { if (graphicsService == null) { throw new ArgumentNullException("graphicsService"); } if (graphicsService.GraphicsDevice.GraphicsProfile == GraphicsProfile.Reach) { throw new NotSupportedException("The WaterWavesRenderer does not support the Reach profile."); } _graphicsService = graphicsService; _effect = graphicsService.Content.Load <Effect>("DigitalRune/Water/Ocean"); _parameterSize = _effect.Parameters["Size"]; _parameterSpectrumParameters = _effect.Parameters["SpectrumParameters"]; _parameterSourceTexture = _effect.Parameters["SourceTexture0"]; _passSpectrum = _effect.Techniques[0].Passes["Spectrum"]; _fft = new OceanFft(graphicsService); }