} // DiffText /// <summary> /// If a sequence of modified lines starts with a line that contains the same content /// as the line that appends the changes, the difference sequence is modified so that the /// appended line and not the starting line is marked as modified. /// This leads to more readable diff sequences when comparing text files. /// </summary> /// <param name="Data">A Diff data buffer containing the identified changes.</param> private static void Optimize(DiffData Data) { int StartPos, EndPos; StartPos = 0; while (StartPos < Data.Length) { while ((StartPos < Data.Length) && (Data.modified[StartPos] == false)) StartPos++; EndPos = StartPos; while ((EndPos < Data.Length) && (Data.modified[EndPos] == true)) EndPos++; if ((EndPos < Data.Length) && (Data.data[StartPos] == Data.data[EndPos])) { Data.modified[StartPos] = false; Data.modified[EndPos] = true; } else { StartPos = EndPos; } // if } // while } // Optimize
} // DiffText /// <summary> /// Find the difference in 2 text documents, comparing by textlines. /// The algorithm itself is comparing 2 arrays of numbers so when comparing 2 text documents /// each line is converted into a (hash) number. This hash-value is computed by storing all /// textlines into a common hashtable so i can find dublicates in there, and generating a /// new number each time a new textline is inserted. /// </summary> /// <param name="TextA">A-version of the text (usualy the old one)</param> /// <param name="TextB">B-version of the text (usualy the new one)</param> /// <param name="trimSpace">When set to true, all leading and trailing whitespace characters are stripped out before the comparation is done.</param> /// <param name="ignoreSpace">When set to true, all whitespace characters are converted to a single space character before the comparation is done.</param> /// <param name="ignoreCase">When set to true, all characters are converted to their lowercase equivivalence before the comparation is done.</param> /// <returns>Returns a array of Items that describe the differences.</returns> public static Item[] DiffText(string TextA, string TextB, bool trimSpace, bool ignoreSpace, bool ignoreCase) { // prepare the input-text and convert to comparable numbers. Hashtable h = new Hashtable(TextA.Length + TextB.Length); // The A-Version of the data (original data) to be compared. DiffData DataA = new DiffData(DiffCodes(TextA, h, trimSpace, ignoreSpace, ignoreCase)); // The B-Version of the data (modified data) to be compared. DiffData DataB = new DiffData(DiffCodes(TextB, h, trimSpace, ignoreSpace, ignoreCase)); h = null; // free up hashtable memory (maybe) int MAX = DataA.Length + DataB.Length + 1; /// vector for the (0,0) to (x,y) search int[] DownVector = new int[2 * MAX + 2]; /// vector for the (u,v) to (N,M) search int[] UpVector = new int[2 * MAX + 2]; LCS(DataA, 0, DataA.Length, DataB, 0, DataB.Length, DownVector, UpVector); Optimize(DataA); Optimize(DataB); return CreateDiffs(DataA, DataB); } // DiffText
} // DiffCodes /// <summary> /// This is the algorithm to find the Shortest Middle Snake (SMS). /// </summary> /// <param name="DataA">sequence A</param> /// <param name="LowerA">lower bound of the actual range in DataA</param> /// <param name="UpperA">upper bound of the actual range in DataA (exclusive)</param> /// <param name="DataB">sequence B</param> /// <param name="LowerB">lower bound of the actual range in DataB</param> /// <param name="UpperB">upper bound of the actual range in DataB (exclusive)</param> /// <param name="DownVector">a vector for the (0,0) to (x,y) search. Passed as a parameter for speed reasons.</param> /// <param name="UpVector">a vector for the (u,v) to (N,M) search. Passed as a parameter for speed reasons.</param> /// <returns>a MiddleSnakeData record containing x,y and u,v</returns> private static SMSRD SMS(DiffData DataA, int LowerA, int UpperA, DiffData DataB, int LowerB, int UpperB, int[] DownVector, int[] UpVector) { SMSRD ret; int MAX = DataA.Length + DataB.Length + 1; int DownK = LowerA - LowerB; // the k-line to start the forward search int UpK = UpperA - UpperB; // the k-line to start the reverse search int Delta = (UpperA - LowerA) - (UpperB - LowerB); bool oddDelta = (Delta & 1) != 0; // The vectors in the publication accepts negative indexes. the vectors implemented here are 0-based // and are access using a specific offset: UpOffset UpVector and DownOffset for DownVektor int DownOffset = MAX - DownK; int UpOffset = MAX - UpK; int MaxD = ((UpperA - LowerA + UpperB - LowerB) / 2) + 1; // Debug.Write(2, "SMS", String.Format("Search the box: A[{0}-{1}] to B[{2}-{3}]", LowerA, UpperA, LowerB, UpperB)); // init vectors DownVector[DownOffset + DownK + 1] = LowerA; UpVector[UpOffset + UpK - 1] = UpperA; for (int D = 0; D <= MaxD; D++) { // Extend the forward path. for (int k = DownK - D; k <= DownK + D; k += 2) { // Debug.Write(0, "SMS", "extend forward path " + k.ToString()); // find the only or better starting point int x, y; if (k == DownK - D) { x = DownVector[DownOffset + k + 1]; // down } else { x = DownVector[DownOffset + k - 1] + 1; // a step to the right if ((k < DownK + D) && (DownVector[DownOffset + k + 1] >= x)) x = DownVector[DownOffset + k + 1]; // down } y = x - k; // find the end of the furthest reaching forward D-path in diagonal k. while ((x < UpperA) && (y < UpperB) && (DataA.data[x] == DataB.data[y])) { x++; y++; } DownVector[DownOffset + k] = x; // overlap ? if (oddDelta && (UpK - D < k) && (k < UpK + D)) { if (UpVector[UpOffset + k] <= DownVector[DownOffset + k]) { ret.x = DownVector[DownOffset + k]; ret.y = DownVector[DownOffset + k] - k; // ret.u = UpVector[UpOffset + k]; // 2002.09.20: no need for 2 points // ret.v = UpVector[UpOffset + k] - k; return (ret); } // if } // if } // for k // Extend the reverse path. for (int k = UpK - D; k <= UpK + D; k += 2) { // Debug.Write(0, "SMS", "extend reverse path " + k.ToString()); // find the only or better starting point int x, y; if (k == UpK + D) { x = UpVector[UpOffset + k - 1]; // up } else { x = UpVector[UpOffset + k + 1] - 1; // left if ((k > UpK - D) && (UpVector[UpOffset + k - 1] < x)) x = UpVector[UpOffset + k - 1]; // up } // if y = x - k; while ((x > LowerA) && (y > LowerB) && (DataA.data[x - 1] == DataB.data[y - 1])) { x--; y--; // diagonal } UpVector[UpOffset + k] = x; // overlap ? if (!oddDelta && (DownK - D <= k) && (k <= DownK + D)) { if (UpVector[UpOffset + k] <= DownVector[DownOffset + k]) { ret.x = DownVector[DownOffset + k]; ret.y = DownVector[DownOffset + k] - k; // ret.u = UpVector[UpOffset + k]; // 2002.09.20: no need for 2 points // ret.v = UpVector[UpOffset + k] - k; return (ret); } // if } // if } // for k } // for D throw new ApplicationException("the algorithm should never come here."); } // SMS