public static Model CreateOrkBigShoota() { List <Weapon> weapons = new List <Weapon> { Armory.CreateWeaponBigShoota(), Armory.CreateWeaponStikkbombs() }; return(new Model() { Name = "Boy Heavy", WS = 3, BS = 5, S = 4, T = 4, W = 1, A = 2, Sv = 6, ISv = 0, Weapons = weapons, }); }
public static Model CreateBossNob() { List <Weapon> weapons = new List <Weapon> { Armory.CreateWeaponShoota(), Armory.CreateWeaponStikkbombs() }; return(new Model() { Name = "Boss Nob", WS = 3, BS = 5, S = 5, T = 4, W = 2, A = 3, Sv = 6, ISv = 0, Weapons = weapons, }); }
public static Model CreateWarbiker() { List <Weapon> weapons = new List <Weapon> { Armory.CreateWeaponDakkagun(), Armory.CreateWeaponDakkagun(), Armory.CreateWeaponStikkbombs(), }; return(new Model() { Name = "War Biker", WS = 3, BS = 5, S = 4, T = 5, W = 2, A = 2, Sv = 4, ISv = 0, Weapons = weapons, }); }
public static Model CreateNob() { List <Weapon> weapons = new List <Weapon> { Armory.CreateWeaponDakkagun(), Armory.CreateWeaponDakkagun(), Armory.CreateWeaponStikkbombs(), }; return(new Model() { Name = "Nob", WS = 3, BS = 5, S = 5, T = 5, W = 3, A = 3, Sv = 4, ISv = 0, Weapons = weapons, }); }