public void DieRollShouldChangeValue() { var rng = new TestRng(4); var dice = new Die(rng); int firstRoll = dice.RollDie(); rng.ChangeReturnValue(1); int secondRoll = dice.RollDie(); Assert.NotEqual(firstRoll, secondRoll); }
public void HoldMethodShouldNotChangeHeldDiceValue() { var reader = new TestConsoleReader(new List <string>() { "a", "q" }); var rng = new TestRng(6); var dice1 = new Die(rng); var dice2 = new Die(rng); var dice3 = new Die(rng); var dice4 = new Die(rng); var dice5 = new Die(rng); var game = new Game(dice1, dice2, dice3, dice4, dice5, new UserInput(reader), new bool[5]); Assert.Equal(new List <int> { 6, 6, 6, 6, 6 }, game.GetValues()); rng.ChangeReturnValue(1); game.Hold(new[] { true, false, false, false, false }); game.Play(); Assert.Equal(new List <int> { 6, 1, 1, 1, 1 }, game.GetValues()); }