예제 #1
0
        /// <summary>
        /// Reiter’s HS-Tree Algorithm 1
        /// </summary>
        /// <param name="conflicts"></param>
        /// <returns></returns>
        private DiagnosisSet DiagnoseMainLoop(ConflictSet conflicts)
        {
            DiagnosisSet      diagnosisSet = new DiagnosisSet();
            List <HSTreePath> paths        = new List <HSTreePath>();
            List <HSTreeNode> newNodes     = new List <HSTreeNode>();

            List <HSTreeNode> nodesToExpand = HSHelper.ConvertConflictSetToNodes(conflicts);

            //nodesToExpand.RemoveAt(1);

            //Not sure if this should be empty or not....
            //conflicts = new ConflictSet();
            //conflicts.Conflicts = new List<Conflict>();

            while (nodesToExpand.Count > 0)
            {
                newNodes = new List <HSTreeNode>();

                HSTreeNode node = nodesToExpand[0];
                nodesToExpand.RemoveAt(0);

                for (int i = 0; i < node.Conflict.TheConflict.Count; i++)
                {
                    Gate c = node.Conflict.TheConflict[i];
                    Expand(node, c, diagnosisSet, paths, conflicts, newNodes);
                }


                if (nodesToExpand.Count > 3000)
                {
                    Debug.WriteLine("Nodes to expand over 3000! ignore this obs");
                    return(diagnosisSet);
                }

                //Adding new nodes
                foreach (HSTreeNode nodeToAdd in newNodes)
                {
                    bool foundSameNode = false;
                    foreach (HSTreeNode existingNode in nodesToExpand)
                    {
                        foundSameNode = existingNode.CompareTo(nodeToAdd) == 0;
                        if (foundSameNode)
                        {
                            break;
                        }
                    }
                    if (!foundSameNode)
                    {
                        nodesToExpand.Add(nodeToAdd);
                    }
                }
                //nodesToExpand.AddRange(newNodes);
            }

            return(diagnosisSet);
        }
예제 #2
0
        /// <summary>
        /// Reiter’s HS-Tree Algorithm 1
        /// </summary>
        /// <param name="conflicts"></param>
        /// <returns></returns>
        private DiagnosisSet DiagnoseMainLoop(ConflictSet conflicts)
        {
            DiagnosisSet      diagnosisSet = new DiagnosisSet();
            List <HSTreePath> paths        = new List <HSTreePath>();
            List <HSTreeNode> newNodes     = new List <HSTreeNode>();

            List <HSTreeNode> nodesToExpand = HSHelper.ConvertConflictSetToNodes(conflicts);
            //nodesToExpand.RemoveAt(1);

            //Not sure if this should be empty or not....
            //conflicts = new ConflictSet();
            //conflicts.Conflicts = new List<Conflict>();

            int size     = 1;
            int lastSize = 0;

            while (size != lastSize ||
                   Process.GetCurrentProcess().Threads.OfType <ProcessThread>().Where(t => t.ThreadState == System.Diagnostics.ThreadState.Running).Count() != 1)
            {
                //for (int j = 0; j < (size - lastSize); j++)
                Parallel.For(0, size - lastSize, j =>
                {
                    HSTreeNode node = nodesToExpand[lastSize + j];

                    // Parallelize the outer loop to partition the source array by rows.
                    Parallel.For(0, node.Conflict.TheConflict.Count, i =>
                    {
                        Gate c = node.Conflict.TheConflict[i];
                        Expand(node, c, diagnosisSet, paths, conflicts, nodesToExpand);
                    }); // Parallel.For
                });

                lastSize = size;

                /*
                 * for (int i = 0; i < nodesToExpand.Count; i++)
                 * {
                 *  HSTreeNode node = nodesToExpand[i];
                 *  System.Diagnostics.Debug.WriteLine(node.ToString());
                 * }*/



                size = nodesToExpand.Count;


                if (size - lastSize > 3000)
                {
                    Debug.WriteLine("Nodes to expand over 3000! ignore this obs");
                    return(diagnosisSet);
                }
            }

            return(diagnosisSet);
        }
예제 #3
0
        /// <summary>
        /// Reiter’s HS-Tree Algorithm 1
        /// </summary>
        /// <param name="conflicts"></param>
        /// <returns></returns>
        private DiagnosisSet DiagnoseMainLoop(ConflictSet conflicts)
        {
            DiagnosisSet      diagnosisSet = new DiagnosisSet();
            List <HSTreePath> paths        = new List <HSTreePath>();
            List <HSTreeNode> newNodes     = new List <HSTreeNode>();

            List <HSTreeNode> nodesToExpand = HSHelper.ConvertConflictSetToNodes(conflicts);
            //nodesToExpand.RemoveAt(1);

            //Not sure if this should be empty or not....
            //conflicts = new ConflictSet();
            //conflicts.Conflicts = new List<Conflict>();

            int size     = 1;
            int lastSize = 0;

            while (size != lastSize ||
                   Process.GetCurrentProcess().Threads.OfType <ProcessThread>().Where(t => t.ThreadState == System.Diagnostics.ThreadState.Running).Count() != 1)
            {
                for (int j = 0; j < (size - lastSize); j++)
                {
                    HSTreeNode node = nodesToExpand[lastSize + j];

                    for (int i = 0; i < node.Conflict.TheConflict.Count; i++)
                    {
                        Gate   c      = node.Conflict.TheConflict[i];
                        Thread thread = new Thread(() => Expand(node, c, diagnosisSet, paths, conflicts, nodesToExpand));
                        thread.Start();
                    }
                }

                lastSize = size;

                /*
                 * for (int i = 0; i < nodesToExpand.Count; i++)
                 * {
                 *  HSTreeNode node = nodesToExpand[i];
                 *  System.Diagnostics.Debug.WriteLine(node.ToString());
                 * }*/

                _waitEvent.WaitOne();

                size = nodesToExpand.Count;

                if (size - lastSize > 3000)
                {
                    Debug.WriteLine("Nodes to expand over 3000! ignore this obs");
                    return(diagnosisSet);
                }
            }

            return(diagnosisSet);
        }
예제 #4
0
        /// <summary>
        /// Reiter’s HS-Tree Algorithm 2
        /// </summary>
        /// <param name="existingNode"></param>
        /// <param name="c"></param>
        /// <param name="diagnosisSet"></param>
        /// <param name="paths"></param>
        /// <param name="conflicts"></param>
        /// <param name="newNodes"></param>
        private void Expand(HSTreeNode existingNode, Gate c, DiagnosisSet diagnosisSet, List <HSTreePath> paths, ConflictSet conflicts, List <HSTreeNode> newNodes)
        {
            HSTreePath newPathLabel = new HSTreePath(existingNode.PathLabel, c);

            if (!HSHelper.IsSubsetOfPathDoesExitInDiagnosis(newPathLabel, diagnosisSet) &&
                CheckAndAddPath(paths, newPathLabel))
            {
                HSTreeNode node = new HSTreeNode(newPathLabel);

                Conflict S = HSHelper.IsAConflictExistConjWithPathLabelIsEmpty(conflicts, newPathLabel);

                if (S != null)
                {
                    node.Conflict = S;
                }
                else
                {
                    //consistency checker, which tests if the new node is a diagnosis or returns a minimal conflict otherwise.
                    bool IsDiagnosis = ConstraintSystemSolver.Instance.CheckConsistensy(_observation, node.PathLabel.Path);

                    //If its not a diagnosis we add it as a conflict
                    if (!IsDiagnosis)
                    {
                        node.Conflict = new Conflict(node.PathLabel.Path);
                    }
                }

                lock (_expendLock)
                {
                    if (node.Conflict != null && node.Conflict.TheConflict.Count > 0)
                    {
                        // Add if not exist
                        if (!newNodes.Any(e => e.CompareTo(node) == 0))
                        {
                            newNodes.Add(node);
                        }

                        // Add if not exist
                        if (!conflicts.Conflicts.Contains(node.Conflict))
                        {
                            conflicts.Conflicts.Add(node.Conflict);
                        }
                    }
                    else if (!HSHelper.IsSubsetOfPathDoesExitInDiagnosis(newPathLabel, diagnosisSet))
                    {
                        Diagnosis diagnosis = new Diagnosis(node.PathLabel.Path);
                        diagnosisSet.AddDiagnosis(diagnosis);
                    }
                }
            }
        }
예제 #5
0
        /// <summary>
        /// Reiter’s HS-Tree Algorithm 2
        /// </summary>
        /// <param name="existingNode"></param>
        /// <param name="c"></param>
        /// <param name="diagnosisSet"></param>
        /// <param name="paths"></param>
        /// <param name="conflicts"></param>
        /// <param name="newNodes"></param>
        private void Expand(HSTreeNode existingNode, Gate c, DiagnosisSet diagnosisSet, List <HSTreePath> paths, ConflictSet conflicts, List <HSTreeNode> newNodes)
        {
            HSTreePath newPathLabel = new HSTreePath(existingNode.PathLabel, c);

            if (!HSHelper.IsSubsetOfPathDoesExitInDiagnosis(newPathLabel, diagnosisSet) &&
                CheckAndAddPath(paths, newPathLabel))
            {
                HSTreeNode node = new HSTreeNode(newPathLabel);

                Conflict S = HSHelper.IsAConflictExistConjWithPathLabelIsEmpty(conflicts, newPathLabel);

                if (S != null)
                {
                    node.Conflict = S;
                }
                else
                {
                    //consistency checker, which tests if the new node is a diagnosis or returns a minimal conflict otherwise.
                    bool IsDiagnosis = ConstraintSystemSolver.Instance.CheckConsistensy(_observation, node.PathLabel.Path);

                    //If its not a diagnosis we add it as a conflict
                    if (!IsDiagnosis)
                    {
                        node.Conflict = new Conflict(node.PathLabel.Path);
                    }
                }

                lock (_expendLock)
                {
                    if (node.Conflict != null && node.Conflict.TheConflict.Count > 0)
                    {
                        // Add if not exist
                        if (!newNodes.Any(e => e.CompareTo(node) == 0))
                        {
                            newNodes.Add(node);
                        }

                        // Add if not exist
                        if (!conflicts.Conflicts.Contains(node.Conflict))
                        {
                            conflicts.Conflicts.Add(node.Conflict);
                        }
                    }
                    else if (!HSHelper.IsSubsetOfPathDoesExitInDiagnosis(newPathLabel, diagnosisSet))
                    {
                        Diagnosis diagnosis = new Diagnosis(node.PathLabel.Path);
                        diagnosisSet.AddDiagnosis(diagnosis);
                        for (int i = 0; i < diagnosisSet.Diagnoses.Count; i++)
                        {
                            Diagnosis d = diagnosisSet.Diagnoses[i];

                            /// path = {'a', 'b'}   diagnosis.TheDiagnosis = {'a','b','c'}  ===> Return true
                            /// path = {'a', 'b'}   diagnosis.TheDiagnosis = {'a','c','d'}  ===> Return false
                            if (d.TheDiagnosis.Count <= newPathLabel.Path.Count)
                            {
                                continue;
                            }
                            if (d.TheDiagnosis.Except(newPathLabel.Path).Any())
                            {
                                diagnosisSet.Diagnoses.RemoveAt(i);
                                i--;
                            }
                        }
                    }
                }
            }

            _waitEvent.Set();
        }