예제 #1
0
 public static void SetCursor(Texture2D texture, Vector2 hotSpot)
 {
     if (texture != null)
     {
         instance.image.texture           = texture;
         instance.rectTransform.sizeDelta = new Vector2(texture.width, texture.height);
         instance.rectTransform.pivot     = new Vector2(hotSpot.x / texture.width, 1 - hotSpot.y / texture.height);
         instance.UpdatePosition();
         instance.gameObject.SetActive(true);
     }
     else
     {
         instance.gameObject.SetActive(false);
     }
 }
예제 #2
0
 private void Update()
 {
     cursor.UpdatePosition();
 }