public Currency(Guid id, string name, string tokenName, int decimals, double maxAmount, ConversionTable <ICurrency, double> conversionTable = null) { ID = id; this.name = name; this.tokenName = tokenName; this.decimals = decimals; this.maxAmount = maxAmount; this.conversionTable = conversionTable ?? new ConversionTable <ICurrency, double>(); }
public UnityCurrency() { conversionTable = new ConversionTable <ICurrency, double>(); }