public GameClient(CheckmateClient client, ServerInfo server) { CheckmateClient = client; m_server = server; m_roomInfos = string.Empty; IsCheckmate = true; }
public GameClient(DevClient devClient, ServerInfo server, string roomInfos) { DevClient = devClient; m_server = server; m_roomInfos = roomInfos; }
public CheckmateClient() { m_server = new ServerInfo("Checkmate", Address, Port); }