public void SPEAK(object st) { int internal_preceding_vowel = 0, internal_character = 0; //var h=0x50; char ch = 'আ'; int integer = 2437; ch = (char)integer; //MessageBox.Show(h.ToString()); //float f=0; //////////////////////////////////////IrrKlang object start ISoundEngine engine = new ISoundEngine(); ISound music = null; ISoundEffectControl fx = null; /////////////////////////////////IrrKlang object finished Detect_Convert det_con_obj = new Detecting_Converting_String.Detect_Convert(); string str = (string)st + " END", play_string = " "; for (char_no = play_position.Value; char_no < str.Length - 5; char_no++) { play_position.Value = char_no; if (str[play_position.Value] == ' ') { int i = play_position.Value + 1; current_string = Editor.Text + " "; current_string = current_string.Substring(i, 15); current_string = current_string.Substring(0, current_string.IndexOf(" ")); this.label1.Text = "বর্তমান শব্দ : " + current_string; } if (btnReset.Text == "STOP") { if (str[char_no].ToString() == " " || str[char_no].ToString() == "।" || str[char_no].ToString() == "!" || str[char_no].ToString() == "," || str[char_no].ToString() == "?" || str[char_no] == 0x9CD)//SPACE { internal_character = 0; internal_preceding_vowel = 0; music = engine.Play2D("SOUND//SPACE.wav", false, false, StreamMode.AutoDetect, true); music.Volume = .01f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) { ; } } else if (str[char_no] >= 0x985 && str[char_no] <= 0x994) //START WITH VOWEL start/// A O OU AT AM AM { if ((str[char_no + 2] < 0x9BE && str[char_no + 1] >= 0X995) || (str[char_no + 2] > 0x9CC)) //AT AM AM/ { play_string = str.Substring(char_no, 2); char_no += 1; play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; // play a sound file // MessageBox.Show(play_string); music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); music.Volume = .1f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) { ; // while(music.Finished==false); } internal_character = 1; } else //A O { play_string = str[char_no].ToString(); play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; // play a sound file music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); //music.Volume = .1f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) { ; } internal_character = 1; } }//////////////////////////////////START WITH VOWEL END else if (str[char_no] >= 0x995 || str[char_no] <= 0x9B9)/// KO to HO KA TO HA START WITH CONSONANT { if (str[char_no + 1] >= 0x9BE && str[char_no + 1] <= 0x9CC)////KA PA HA { play_string = str.Substring(char_no, 2); char_no++; play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; // play a sound file music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); fx = music.SoundEffectControl; music.Volume = .1f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) { ; } internal_character = 1; } ////KA PA HA end else //KO HO MO { if (char_no != 0 && str[char_no - 1] >= 0x9BE && str[char_no - 1] <= 0x9CC)//AK OK KAK { fx = music.SoundEffectControl; ch = str[char_no - 1]; integer = ch - 0x38; ch = (char)integer; ch.ToString(); play_string = ch + str[char_no].ToString(); play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; music.Volume = .01f; music.PlaybackSpeed = 0.2f * tempo.Value; music.PlayPosition = (uint)180; music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); music.Volume = .01f; Thread.Sleep(80); music.Volume = .03f; Thread.Sleep(50); music.Volume = .08f; Thread.Sleep(50); music.Volume = .09f; Thread.Sleep(50); music.Volume = .01f; while (music.Finished == false) { ; } } else //KO HO { play_string = str[char_no].ToString(); play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); music.Volume = .1f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) { ; } } } } ////KO HO KA HA END } } play_position.Value = 0; play_position.Minimum = 0; // MessageBox.Show("END !"); btnReset.Text = "READ"; }
public void SPEAK(object st) { int internal_preceding_vowel = 0, internal_character = 0; //var h=0x50; char ch = 'আ'; int integer = 2437; ch = (char)integer; //MessageBox.Show(h.ToString()); //float f=0; //////////////////////////////////////IrrKlang object start ISoundEngine engine = new ISoundEngine(); ISound music = null; ISoundEffectControl fx = null; /////////////////////////////////IrrKlang object finished Detect_Convert det_con_obj = new Detecting_Converting_String.Detect_Convert(); string str = (string)st + " END", play_string = " "; for (char_no = play_position.Value; char_no < str.Length - 5; char_no++) { play_position.Value = char_no; if (str[play_position.Value] == ' ') { int i = play_position.Value + 1; current_string = Editor.Text + " "; current_string = current_string.Substring(i, 15); current_string = current_string.Substring(0, current_string.IndexOf(" ")); this.label1.Text = "বর্তমান শব্দ : " + current_string; } if (btnReset.Text == "STOP") { if (str[char_no].ToString() == " " || str[char_no].ToString() == "।" || str[char_no].ToString() == "!" || str[char_no].ToString() == "," || str[char_no].ToString() == "?" || str[char_no] == 0x9CD)//SPACE { internal_character = 0; internal_preceding_vowel = 0; music = engine.Play2D("SOUND//SPACE.wav", false, false, StreamMode.AutoDetect, true); music.Volume = .01f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) ; } else if (str[char_no] >= 0x985 && str[char_no] <= 0x994)//START WITH VOWEL start/// A O OU AT AM AM { if ((str[char_no + 2] < 0x9BE && str[char_no + 1] >= 0X995) || (str[char_no + 2] > 0x9CC))//AT AM AM/ { play_string = str.Substring(char_no, 2); char_no += 1; play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; // play a sound file // MessageBox.Show(play_string); music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); music.Volume = .1f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) ;// while(music.Finished==false); internal_character = 1; } else //A O { play_string = str[char_no].ToString(); play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; // play a sound file music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); //music.Volume = .1f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) ; internal_character = 1; } }//////////////////////////////////START WITH VOWEL END else if (str[char_no] >= 0x995 || str[char_no] <= 0x9B9)/// KO to HO KA TO HA START WITH CONSONANT { if (str[char_no + 1] >= 0x9BE && str[char_no + 1] <= 0x9CC)////KA PA HA { play_string = str.Substring(char_no, 2); char_no++; play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; // play a sound file music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); fx = music.SoundEffectControl; music.Volume = .1f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) ; internal_character = 1; }////KA PA HA end else //KO HO MO { if (char_no != 0 && str[char_no - 1] >= 0x9BE && str[char_no - 1] <= 0x9CC)//AK OK KAK { fx = music.SoundEffectControl; ch = str[char_no - 1]; integer = ch - 0x38; ch = (char)integer; ch.ToString(); play_string = ch + str[char_no].ToString(); play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; music.Volume = .01f; music.PlaybackSpeed = 0.2f * tempo.Value; music.PlayPosition = (uint)180; music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); music.Volume = .01f; Thread.Sleep(80); music.Volume = .03f; Thread.Sleep(50); music.Volume = .08f; Thread.Sleep(50); music.Volume = .09f; Thread.Sleep(50); music.Volume = .01f; while (music.Finished == false) ; } else //KO HO { play_string = str[char_no].ToString(); play_string = det_con_obj.convert(play_string); play_string = play_string + ".mp3"; music = engine.Play2D("SOUND//" + play_string, false, false, StreamMode.AutoDetect, true); music.Volume = .1f * volume.Value; music.PlaybackSpeed = 0.2f * tempo.Value; while (music.Finished == false) ; } } } ////KO HO KA HA END } } play_position.Value = 0; play_position.Minimum = 0; // MessageBox.Show("END !"); btnReset.Text = "READ"; }