public static float FirePower(int firePowerLevel) { return(TableFirePower.Get(firePowerLevel).power); }
public static float FirePowerUpCost(int firePowerLevel) { return(TableFirePower.Get(firePowerLevel).upcost); }
public static float FirePower(int firePowerLevel) { return(TableFirePower.Get(firePowerLevel).power); }
public static float FirePowerUpCost(int firePowerLevel) { return(TableFirePower.Get(firePowerLevel).upcost); }