public void SetData(int id, float time) { this.id = id; this.startTime = time; this.table = TableBuff.Get(id); this.name = LT.Get(table.nameID); }
private void OnTriggerEnter2D(Collider2D collision) { if (!GameUtil.isInBattle) { return; } if (!isInvincible && collision.tag == TagUtil.Virus) { var crashPoint = (collision.transform.GetUIPos() - mCrashPointRoot.GetUIPos()).normalized * 40; ShowCrashPoint(crashPoint); UnibusEvent.Unibus.Dispatch(EventAircraft.Get(EventAircraft.Action.Crash)); } else if (collision.tag == TagUtil.Buff) { var buff = collision.gameObject.GetComponent <Buff>(); ProxyManager.GetProxy <BuffProxy>().AddBuff(buff.buffID); if (TableBuff.Get(buff.buffID).type == 1) { AudioManager.PlaySound("buff"); } else { AudioManager.PlaySound("debuff"); } buff.ForceRecycle(); } }
public void Reset(int buffID, Vector2 position, Vector2 direction, float speed) { this.buffID = buffID; mDirection = direction; mSpeed = speed; var t = TableBuff.Get(buffID); icon.SetSprite(t.icon); mCD = t.effectDuration; rectTransform.anchoredPosition = position; isAlive = true; icon.DOKill(); icon.SetAlpha(1); }