void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.masterBorder = ((System.Windows.Controls.Border)(target)); return; case 2: this.p0 = ((DesktopClient.Controls.DigitalClockElement)(target)); return; case 3: this.p1 = ((DesktopClient.Controls.DigitalClockElement)(target)); return; case 4: this.p2 = ((DesktopClient.Controls.DigitalClockDots)(target)); return; case 5: this.p3 = ((DesktopClient.Controls.DigitalClockElement)(target)); return; case 6: this.p4 = ((DesktopClient.Controls.DigitalClockElement)(target)); return; case 7: this.p5 = ((DesktopClient.Controls.DigitalClockDots)(target)); return; case 8: this.p6 = ((DesktopClient.Controls.DigitalClockElement)(target)); return; case 9: this.p7 = ((DesktopClient.Controls.DigitalClockElement)(target)); return; } this._contentLoaded = true; }