protected void CheckDots() { Dictionary <int, string> list = new Dictionary <int, string>(); this.dotsFlag = MenuDots.None; MenuItemsProvider itemsProvider = new MenuItemsProvider(this.graphController, NodePart.NorthEast, this.NodeId); list = itemsProvider.GetMenuItems(); if (list.Count > 0) { this.dotsFlag |= MenuDots.NorthEast; } list = new Dictionary <int, string>(); itemsProvider = new MenuItemsProvider(this.graphController, NodePart.North, this.NodeId); list = itemsProvider.GetMenuItems(); if (list.Count >= 1) { this.dotsFlag |= MenuDots.North; } list = new Dictionary <int, string>(); itemsProvider = new MenuItemsProvider(this.graphController, NodePart.NorthWest, this.NodeId); list = itemsProvider.GetMenuItems(); if (list.Count != 0) { this.dotsFlag |= MenuDots.NorthWest; } list = new Dictionary <int, string>(); itemsProvider = new MenuItemsProvider(this.graphController, NodePart.South, this.NodeId); list = itemsProvider.GetMenuItems(); if (list.Count > 0) { this.dotsFlag |= MenuDots.South; } this.dotsFlag |= MenuDots.DotsFlag; }
protected void CheckDots() { Dictionary<int, string> list = new Dictionary<int, string>(); this.dotsFlag = MenuDots.None; MenuItemsProvider itemsProvider = new MenuItemsProvider(this.graphController, NodePart.NorthEast, this.NodeId); list = itemsProvider.GetMenuItems(); if (list.Count > 0) this.dotsFlag |= MenuDots.NorthEast; list = new Dictionary<int, string>(); itemsProvider = new MenuItemsProvider(this.graphController, NodePart.North, this.NodeId); list = itemsProvider.GetMenuItems(); if (list.Count >= 1) this.dotsFlag |= MenuDots.North; list = new Dictionary<int, string>(); itemsProvider = new MenuItemsProvider(this.graphController, NodePart.NorthWest, this.NodeId); list = itemsProvider.GetMenuItems(); if (list.Count != 0) this.dotsFlag |= MenuDots.NorthWest; list = new Dictionary<int, string>(); itemsProvider = new MenuItemsProvider(this.graphController, NodePart.South, this.NodeId); list = itemsProvider.GetMenuItems(); if (list.Count > 0) this.dotsFlag |= MenuDots.South; this.dotsFlag |= MenuDots.DotsFlag; }