public void Test_knife_Empower() { Weapon knife = new Knife(); Console.WriteLine($"{knife.GetName()} attack power: {knife.AttackPower()} "); knife = new Long(knife); Console.WriteLine($"{knife.GetName()} attack power: {knife.AttackPower()} "); knife = new Sharp(knife); Console.WriteLine($"{knife.GetName()} attack power: {knife.AttackPower()} "); knife = new Toxic(knife); Console.WriteLine($"{knife.GetName()} attack power: {knife.AttackPower()} "); knife = new Legendary(knife); Console.WriteLine($"{knife.GetName()} attack power: {knife.AttackPower()} "); }
public void Test_Sword_Empower() { Weapon sword = new Sword(); Console.WriteLine($"{sword.GetName()} attack power: {sword.AttackPower()} "); sword = new Long(sword); Console.WriteLine($"{sword.GetName()} attack power: {sword.AttackPower()} "); sword = new Sharp(sword); Console.WriteLine($"{sword.GetName()} attack power: {sword.AttackPower()} "); sword = new Toxic(sword); Console.WriteLine($"{sword.GetName()} attack power: {sword.AttackPower()} "); sword = new Legendary(sword); Console.WriteLine($"{sword.GetName()} attack power: {sword.AttackPower()} "); }