예제 #1
0
        //Client
        public BuilderPattern()
        {
            //随意替换具体Builder,不可用基类,见下注释
            ConcreteBuilder2 builder = new ConcreteBuilder2();
            //Director如有需要也可以切换
            Director director = new Director(builder);

            director.Construct();

            //具体构造器返回具体结果,可以将结果直接返回
            //因可能会构造出不同的结果,因此不能将这个方法作为Builder基类,需客户端自行调用
            builder.GetResult();
        }
예제 #2
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        public void Run()
        {
            // Create director and builders
            Director director = new Director();

            Builder b1 = new ConcreteBuilder1();
            Builder b2 = new ConcreteBuilder2();

            // Construct two products
            director.Construct(b1);
            Product p1 = b1.GetResult();
            p1.Show();

            director.Construct(b2);
            Product p2 = b2.GetResult();
            p2.Show();
        }
예제 #3
0
        static void test()
        {
            // 客户找到电脑城老板说要买电脑,这里要装两台电脑
            // 创建指挥者和构造者
            Director director = new Director();
            Builder  b1       = new ConcreteBuilder1();
            Builder  b2       = new ConcreteBuilder2();

            // 老板叫员工去组装第一台电脑
            director.Construct(b1);

            // 组装完,组装人员搬来组装好的电脑
            Computer computer1 = b1.GetComputer();

            computer1.Show();

            // 老板叫员工去组装第二台电脑
            director.Construct(b2);
            Computer computer2 = b2.GetComputer();

            computer2.Show();

            Console.Read();
        }