public void ToString01400() { InventoryFieldEventArgs inventoryFieldEventArgs; string s; inventoryFieldEventArgs = new InventoryFieldEventArgs(1); inventoryFieldEventArgs.EquipmentId = 0; ((GameEventArgs)inventoryFieldEventArgs).SenderId = 0; ((GameEventArgs)inventoryFieldEventArgs).EventId = (string)null; ((GameEventArgs)inventoryFieldEventArgs).EventType = (EventType)0; ((GameEventArgs)inventoryFieldEventArgs).NeedResponse = false; s = this.ToString01(inventoryFieldEventArgs); Assert.AreEqual<string>("1", s); Assert.IsNotNull((object)inventoryFieldEventArgs); Assert.AreEqual<int>(0, inventoryFieldEventArgs.EquipmentId); Assert.AreEqual<int>(1, inventoryFieldEventArgs.InventoryField); Assert.AreEqual<int>(0, ((GameEventArgs)inventoryFieldEventArgs).SenderId); Assert.AreEqual<string> ((string)null, ((GameEventArgs)inventoryFieldEventArgs).EventId); Assert.AreEqual<EventType> ((EventType)0, ((GameEventArgs)inventoryFieldEventArgs).EventType); Assert.AreEqual<bool> (false, ((GameEventArgs)inventoryFieldEventArgs).NeedResponse); }
public void PopulateWithArgsThrowsContractException192() { try { InventoryFieldEventArgs inventoryFieldEventArgs; inventoryFieldEventArgs = new InventoryFieldEventArgs(0); inventoryFieldEventArgs.EquipmentId = 0; ((GameEventArgs)inventoryFieldEventArgs).SenderId = 0; ((GameEventArgs)inventoryFieldEventArgs).EventId = (string)null; ((GameEventArgs)inventoryFieldEventArgs).EventType = (EventType)0; ((GameEventArgs)inventoryFieldEventArgs).NeedResponse = false; string[] ss = new string[1]; ss[0] = "\0"; this.PopulateWithArgs(inventoryFieldEventArgs, ss); throw new AssertFailedException("expected an exception of type ContractException"); } catch(Exception ex) { if (!PexContract.IsContractException(ex)) throw ex; } }
public void PopulateWithArgs330() { InventoryFieldEventArgs inventoryFieldEventArgs; inventoryFieldEventArgs = new InventoryFieldEventArgs(0); inventoryFieldEventArgs.EquipmentId = 0; ((GameEventArgs)inventoryFieldEventArgs).SenderId = 0; ((GameEventArgs)inventoryFieldEventArgs).EventId = (string)null; ((GameEventArgs)inventoryFieldEventArgs).EventType = (EventType)0; ((GameEventArgs)inventoryFieldEventArgs).NeedResponse = false; string[] ss = new string[1]; ss[0] = "0"; this.PopulateWithArgs(inventoryFieldEventArgs, ss); Assert.IsNotNull((object)inventoryFieldEventArgs); Assert.AreEqual<int>(0, inventoryFieldEventArgs.EquipmentId); Assert.AreEqual<int>(0, inventoryFieldEventArgs.InventoryField); Assert.AreEqual<int>(0, ((GameEventArgs)inventoryFieldEventArgs).SenderId); Assert.AreEqual<string> ((string)null, ((GameEventArgs)inventoryFieldEventArgs).EventId); Assert.AreEqual<EventType> ((EventType)0, ((GameEventArgs)inventoryFieldEventArgs).EventType); Assert.AreEqual<bool> (false, ((GameEventArgs)inventoryFieldEventArgs).NeedResponse); }
public InventoryFieldEventArgs Constructor01(string[] stringArgs) { InventoryFieldEventArgs target = new InventoryFieldEventArgs(stringArgs); return target; // TODO: add assertions to method InventoryFieldEventArgsTest.Constructor01(String[]) }
public InventoryFieldEventArgs Constructor(int inventoryField) { InventoryFieldEventArgs target = new InventoryFieldEventArgs(inventoryField); return target; // TODO: add assertions to method InventoryFieldEventArgsTest.Constructor(Int32) }