private void handleWelcomeMessage(int serverVersion, int authMethod) { // We have some autologin going, ignore welcome message if (autologinKey != null) { return; } switch (authMethod) { // AuthMethod: User&Password or Both case 1: case 3: PasswordDialog pwDialog = new PasswordDialog(); pwDialog.ShowDialog(); if (pwDialog.DialogResult.Equals(DialogResult.OK)) { MessageIdentify identificationMessage = new MessageIdentify(); identificationMessage.Authenticate = new Authenticate(pwDialog.GetUsername(), pwDialog.GetPassword()); SendCommand(identificationMessage, socket); } else { socket.Close(); } break; // AuthMethod: Passcode case 2: PasscodeDialog pcDialog = new PasscodeDialog(); pcDialog.ShowDialog(); if (pcDialog.DialogResult.Equals(DialogResult.OK)) { MessageIdentify identificationMessage = new MessageIdentify(); identificationMessage.Authenticate = new Authenticate(pcDialog.GetPasscode()); SendCommand(identificationMessage, socket); } else { socket.Close(); } break; // AuthMethod: None case 0: default: SendCommand(new MessageIdentify(), socket); break; } }
private void handleWelcomeMessage(int serverVersion, int authMethod) { // We have some autologin going, ignore welcome message if (autologinKey != null) return; switch (authMethod) { // AuthMethod: User&Password or Both case 1: case 3: PasswordDialog pwDialog = new PasswordDialog(); pwDialog.ShowDialog(); if (pwDialog.DialogResult.Equals(DialogResult.OK)) { MessageIdentify identificationMessage = new MessageIdentify(); identificationMessage.Authenticate = new Authenticate(pwDialog.GetUsername(), pwDialog.GetPassword()); SendCommand(identificationMessage, socket); } else { socket.Close(); } break; // AuthMethod: Passcode case 2: PasscodeDialog pcDialog = new PasscodeDialog(); pcDialog.ShowDialog(); if (pcDialog.DialogResult.Equals(DialogResult.OK)) { MessageIdentify identificationMessage = new MessageIdentify(); identificationMessage.Authenticate = new Authenticate(pcDialog.GetPasscode()); SendCommand(identificationMessage, socket); } else { socket.Close(); } break; // AuthMethod: None case 0: default: SendCommand(new MessageIdentify(), socket); break; } }