public void RevivalTest() { BaseCreature creatureRevival = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 LivingCallEventArgs target = new LivingCallEventArgs( creatureRevival, creature ); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Revival; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void IsCancelTest() { BaseCreature creatureRevival = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 LivingCallEventArgs target = new LivingCallEventArgs( creatureRevival, creature ); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; target.IsCancel = expected; actual = target.IsCancel; Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void LivingCallEventArgsConstructorTest() { BaseCreature creatureRevival = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 LivingCallEventArgs target = new LivingCallEventArgs( creatureRevival, creature ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
/// <summary> /// /// </summary> internal bool OnLivingCall( BaseCreature creatureRevival, BaseCreature creature ) { EventHandler<LivingCallEventArgs> tempBeforeEventArgs = m_EventLivingCall; if ( tempBeforeEventArgs != null ) { LivingCallEventArgs eventArgs = new LivingCallEventArgs( creatureRevival, creature ); tempBeforeEventArgs( this, eventArgs ); return eventArgs.IsCancel; } return false; }