public void AddedItemCallEventArgsConstructorTest() { BaseItem addItem = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddedItemCallEventArgs target = new AddedItemCallEventArgs( addItem, creature ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void AddItemTest() { BaseItem addItem = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddedItemCallEventArgs target = new AddedItemCallEventArgs( addItem, creature ); // TODO: 初始化为适当的值 BaseItem actual; actual = target.AddItem; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
/// <summary> /// /// </summary> internal void OnAddedItem( BaseItem addItem, BaseCreature creature ) { EventHandler<AddedItemCallEventArgs> tempAfterEventArgs = m_EventAddedItem; if ( tempAfterEventArgs != null ) { AddedItemCallEventArgs eventArgs = new AddedItemCallEventArgs( addItem, creature ); tempAfterEventArgs( this, eventArgs ); } }