public void AddedItemCallEventArgsConstructorTest()
 {
     BaseItem addItem = null; // TODO: 初始化为适当的值
     BaseCreature creature = null; // TODO: 初始化为适当的值
     AddedItemCallEventArgs target = new AddedItemCallEventArgs( addItem, creature );
     Assert.Inconclusive( "TODO: 实现用来验证目标的代码" );
 }
 public void AddItemTest()
 {
     BaseItem addItem = null; // TODO: 初始化为适当的值
     BaseCreature creature = null; // TODO: 初始化为适当的值
     AddedItemCallEventArgs target = new AddedItemCallEventArgs( addItem, creature ); // TODO: 初始化为适当的值
     BaseItem actual;
     actual = target.AddItem;
     Assert.Inconclusive( "验证此测试方法的正确性。" );
 }
 /// <summary>
 /// 
 /// </summary>
 internal void OnAddedItem( BaseItem addItem, BaseCreature creature )
 {
     EventHandler<AddedItemCallEventArgs> tempAfterEventArgs = m_EventAddedItem;
     if ( tempAfterEventArgs != null )
     {
         AddedItemCallEventArgs eventArgs = new AddedItemCallEventArgs( addItem, creature );
         tempAfterEventArgs( this, eventArgs );
     }
 }