public FormSelectionAventure(FormMain fMain) { Connected = false; Sender = null; this.fMain = fMain; InitializeComponent(); List<Livre> l = ChargerLivres(); SauverLivres(l); dgvLivres.DataSource = l; }
public void Connect(string AdesseIP, FormMain f) { if (Client == null) { string adresseIP = ""; if (AdesseIP.Contains(":")) adresseIP = AdesseIP.Split(new char[] { ':' })[0]; else adresseIP = AdesseIP; Client = new TcpClient(adresseIP, 9050); // int.Parse(s[1]) have my connection established with a Tcp Server DataReciever r = new DataReciever(Client, f); r.StartThread(); } Formatter = new BinaryFormatter(); // the formatter that will serialize my object on my stream Stream = Client.GetStream(); // the stream }
public FormRejoindreAventure(Joueur moi, FormMain f) { this.moi = moi; this.f = f; InitializeComponent(); }
public DataReciever(TcpClient client, FormMain f) { this.Client = client; this.f = f; }