static void Main() { // Printing the starting point Console.WriteLine("The start point is with coordinates: {0}", Point3D.StartPoint); // Adding and printing points Point3D firstPoint = new Point3D(3, 4.4, 5); Console.WriteLine("Coordinates of the first point: " + firstPoint.ToString()); Point3D secondPoint = new Point3D(1, 2, 3); Console.WriteLine("Coordinates of the second point: " + secondPoint.ToString()); // Printing the distance between the two points double distance = CalculateDistance.DistanceBetweenPoints(firstPoint, secondPoint); Console.WriteLine("The distance between the two points is: {0:F2}", distance); // Making a path and adding points in it Path firstPath = new Path(); firstPath.AddPoint(3, 4, 5); firstPath.AddPoint(6, 7, 8); // Saving and loading the path. You can see it in the file "FirstPath.exe" in the folder of the project PathStorage.SavePath(firstPath, "FirstPath"); PathStorage.SavePath(PathStorage.LoadPath("FirstPath"), "ResultAfterLoadingTheFirstPath"); }
static void Main() { // first create 3 points Point3D p1 = new Point3D(1.3, 2.3, 3.1); Point3D p2 = new Point3D(4.2, 2.8, -5); Point3D p3 = new Point3D(1.1, 2.5, 11.7); // calculate distance between first two points Console.WriteLine("Distance between p1 and p2: {0}", CalculateDistance.TwoPoints(p1, p2)); // create two test paths and save them to two files Path testPath1 = new Path(); testPath1.AddPoint(p1); testPath1.AddPoint(p2); testPath1.AddPoint(p3); PathStorage.SavePath(testPath1, "SavedTestPath1"); Path testPath2 = new Path(); testPath2.AddPoint(p3); testPath2.AddPoint(p2); testPath2.AddPoint(p1); PathStorage.SavePath(testPath2, "SavedTestPath2"); // create third path and load its points from file of first path Path testPath3 = new Path(); testPath3 = PathStorage.LoadPath("SavedTestPath1"); // save third path to SavedTestPath3.txt PathStorage.SavePath(testPath3, "SavedTestPath3"); // SavedTestPath3.txt should be the same as SavedTestPath1.txt try { testPath3 = PathStorage.LoadPath("NonExistentFile"); } catch (Exception ex) { Console.WriteLine("An expected error occurred. Error message:\n{0}", ex.Message); } //Point3D firstPoint = new Point3D(3, 4.4, 5); //Point3D secondPoint = new Point3D(1, 2, 3); //Console.WriteLine(firstPoint.ToString()); //Console.WriteLine(secondPoint.ToString()); //double result = CalculateDistance.TwoPoints(firstPoint, secondPoint); //Console.WriteLine("{0:F2}",result); //Path myPath = new Path(); //myPath.AddPoint(4.5, 4, 50.8); //myPath.AddPoint(5, 2, 5); //PathStorage.SavePath(myPath, "Path1"); //Path mySecondPath = new Path(); //mySecondPath.AddPoint(55, 5, 555); //mySecondPath.AddPoint(5, 5, 5); //mySecondPath.AddPoint(1, 4, 6); //PathStorage.SavePath(mySecondPath, "Path2"); //PathStorage.SavePath(PathStorage.LoadPath("Path2"), "againPath2"); }