public void Wobble() { Zshake.ShakeInfo info = new Zshake.ShakeInfo(); info.xSize = 0.0f; info.ySize = 1.8f; info.xSpeed = 0.0f; info.ySpeed = 0.0f; info.xPosition = 0.0f; info.yPosition = 0.0f; shake.Setup(info); shake.Reset(); shake.StartP1(Utilities.GetRandBetweenP1(0.65f, 1.2f), 0.8f); }
public void Bump() { if (shake == null) { shake = new Zshake(); } Zshake.ShakeInfo info = new Zshake.ShakeInfo(); info.xSize = 0.0f; info.ySize = 2.3f; info.xSpeed = 0.0f; info.ySpeed = 0.0f; info.xPosition = 0.0f; info.yPosition = 0.0f; shake.Setup(info); shake.Reset(); shake.StartP1(1.2f, 0.75f); }