public PerceptronInfo AddLayer(LayerInfo neuron, int pos) { layers.Add(neuron); if (pos >= 0 && pos < layers.Count - 2) { MoveLayer(pos, layers.Count - 1); } return(this); }
public static PerceptronInfo CreateClassicPerceptron(double minWeight, double maxWeight, params int[] net) { PerceptronInfo perceptron = new PerceptronInfo(minWeight, maxWeight); for (int l = 0; l < net.Length; l++) { LayerInfo layer = l < net.Length - 1 ? LayerInfo.CreateLayerWithBias : LayerInfo.CreateDefaultLayer; for (int n = 0; n < net[l]; n++) { layer.AddNeuron(NeuronInfo.CreateDefaultNeuron); } perceptron.AddLayer(layer); } return(perceptron); }
public PerceptronInfo AddLayer(LayerInfo layer) { layers.Add(layer); return(this); }