public DeepDungeon() { //Captain = new GetToCaptain(); if (Settings.Instance.FloorSettings == null || !Settings.Instance.FloorSettings.Any()) { Logger.Warn("Settings are empty?"); } Task.Factory.StartNew(() => { Constants.INIT(); Overlay3D.Drawing += DDNavigationProvider.Render; _init = true; Logger.Info("INIT DONE"); }); }
public DeepDungeon() { //Captain = new GetToCaptain(); // if (Settings.Instance.FloorSettings == null || !Settings.Instance.FloorSettings.Any()) // Logger.Warn("Settings are empty?"); Constants.LoadList(); Constants.SelectedDungeon = Constants.DeepListType.First(); Task.Factory.StartNew(() => { Constants.INIT(); Overlay3D.Drawing += DDNavigationProvider.Render; _init = true; Logger.Info("INIT DONE"); }); }