예제 #1
0
        public DeepDungeon()
        {
            //Captain = new GetToCaptain();

            if (Settings.Instance.FloorSettings == null || !Settings.Instance.FloorSettings.Any())
            {
                Logger.Warn("Settings are empty?");
            }

            Task.Factory.StartNew(() =>
            {
                Constants.INIT();
                Overlay3D.Drawing += DDNavigationProvider.Render;


                _init = true;
                Logger.Info("INIT DONE");
            });
        }
예제 #2
0
        public DeepDungeon()
        {
            //Captain = new GetToCaptain();

            // if (Settings.Instance.FloorSettings == null || !Settings.Instance.FloorSettings.Any())
            //     Logger.Warn("Settings are empty?");

            Constants.LoadList();
            Constants.SelectedDungeon = Constants.DeepListType.First();

            Task.Factory.StartNew(() =>
            {
                Constants.INIT();
                Overlay3D.Drawing += DDNavigationProvider.Render;


                _init = true;
                Logger.Info("INIT DONE");
            });
        }