static void Main(string[] args) { using (var game = new SpaceMarineGame()) { game.Run(); } }
public SpaceMarineGame() : base( (int)(Constants.MAP_TILES_WIDE * Constants.TILE_WIDTH * Constants.GAME_ZOOM), (int)(Constants.MAP_TILES_HIGH * Constants.TILE_HEIGHT * Constants.GAME_ZOOM) + Constants.STATUS_BAR_HEIGHT) { SpaceMarineGame.Instance = this; this.ActionToKeys[SpaceMarineEvent.AimOrFire] = new List <Keys>() { Keys.F }; }