public SwitchDoor(ColourTuple colour) : base('+', colour, true) { }
public PushReceptacle(ColourTuple colour, string matchBlocks) : base('*', colour, false) { this.Match = matchBlocks; }
public Entity(char displayCharacter, ColourTuple colour, bool isSolid) { this.DisplayCharacter = displayCharacter; this.Colour = colour; this.IsSolid = isSolid; }
public PushBlock(ColourTuple colour, string matchOn) : base('0', colour, true) { this.Match = matchOn; }