//Generates the shroud for the first time void generateShroud() { shroudCylinders = new ShroudShaper(nSides); shroudCylinders.generate(vertOffset, height, botWidth, topWidth, thickness); }
//Generates the shroud for the first time void generateShroud() { shroudCylinders = new ShroudShaper(this, nSides); shroudCylinders.generate(); }
//Generates the shroud for the first time void generateShroud() { shroudShaper = new ShroudShaper(this, nSides); shroudShaper.generate(); }