public static void BuildMenu(GameObject canvas) { panel = new CanvasPanel(canvas, new Texture2D(1, 1), new Vector2(0, 0), Vector2.zero, new Rect(0, 0, 1, 1)); var tex = GUIController.Instance.images["hidebtnbg"]; panel.AddButton("hide", tex, new Vector2((1920 - 790) / 2, 10), Vector2.zero, HideClicked, new Rect(0, 0, tex.width, tex.height), GUIController.Instance.arial, "<", 25); desc_panel = panel.AddPanel("DescArea", new Texture2D(1, 1), new Vector2(0, 300), new Vector2(1, 1), new Rect(0, 0, 1, 1)); desc = desc_panel.AddText("Desc", "This is a Description", Vector2.zero, Vector2.zero, GUIController.Instance.arial, 26); ItemManager.Instance.OnChanged += ChangeDesc; Logger.LogDebug("DescPanel Built"); }
public ErrorPanel(string msg) { GUIController.Instance.LoadResources(); var canvas = new GameObject(); canvas.AddComponent <Canvas>().renderMode = RenderMode.ScreenSpaceOverlay; CanvasScaler scaler = canvas.AddComponent <CanvasScaler>(); scaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize; scaler.referenceResolution = new Vector2(1920f, 1080f); canvas.AddComponent <GraphicRaycaster>(); panel = new CanvasPanel(canvas, new Texture2D(1, 1), new Vector2(0, 0), Vector2.zero, new Rect(0, 0, 1, 1)); panel.AddText("Desc", $"DecorationMaster Load Json data Error:\n{msg}", new Vector2(300, 0), Vector2.zero, GUIController.Instance.arial, 28); panel.SetActive(true, true); Logger.LogError(msg); }