public void AssignSnowball(SnowballEntry snowball)
 {
     if (snowball != null) {
     _snowballEntry = snowball;
       }
 }
        public void UpdateSnowball(SnowballEntry item)
        {
            SnowballEntry oldItem = null;

              foreach (var entry in _snowballEntries)
              {
            if (entry.Id == item.Id)
            {
              oldItem = entry;
              break;
            }
              }

              if (oldItem != null)
              {
            _snowballEntries.Remove (oldItem);
              }

              _snowballEntries.Add (item);
        }