private static void SetupSnackMachine(ISnackMachineRepository snackMachineRepository) { var snackMachine = new SnackMachine() { Id = 1 }; snackMachine.LoadSnacks(1, new SnackPile(Snack.Chocolate, 10, 3m)); snackMachine.LoadSnacks(2, new SnackPile(Snack.Soda, 15, 2m)); snackMachine.LoadSnacks(3, new SnackPile(Snack.Gum, 20, 1m)); snackMachine.LoadMoney(new Money(10, 10, 10, 10, 10, 10)); snackMachineRepository.Save(snackMachine); }
public void Cannot_make_purchase_if_not_enough_money_inserted() { var snackMachine = new SnackMachine(); snackMachine.LoadSnacks(1, new SnackPile(Chocolate, 1, 2m)); snackMachine.InsertMoney(Dollar); Action action = () => snackMachine.BuySnack(1); action.ShouldThrow<InvalidOperationException>(); }
public void Cannot_buy_snack_if_not_enough_change() { var snackMachine = new SnackMachine(); snackMachine.LoadSnacks(1, new SnackPile(Snack.Chocolate, 1, 0.5m)); snackMachine.InsertMoney(Money.Dollar); Action action = () => snackMachine.BuySnack(1); action.ShouldThrow<InvalidOperationException>(); }
public void BuySnack_trades_inserted_money_for_a_snack() { var snackMachine = new SnackMachine(); snackMachine.LoadSnacks(1, new SnackPile(Snack.Chocolate, 10, 1m)); snackMachine.InsertMoney(Money.Dollar); snackMachine.BuySnack(1); snackMachine.GetSnackPile(1).Quantity.Should().Be(9); }
public void BuySnack_trades_inserted_money_for_a_snack() { var snackMachine = new SnackMachine(); snackMachine.LoadSnacks(1, new SnackPile(Chocolate, 10, 1m)); snackMachine.InsertMoney(Dollar); snackMachine.BuySnack(1); snackMachine.MoneyInTransaction.Should().Be(0m); snackMachine.MoneyInside.Amount.Should().Be(1m); snackMachine.GetSnackPile(1).Quantity.Should().Be(9); }
public void After_purchase_change_is_returned() { var snackMachine = new SnackMachine(); snackMachine.LoadSnacks(1, new SnackPile(Snack.Chocolate, 1, 0.5m)); snackMachine.LoadMoney(Money.TenCent * 10); // Use the overloaded * operator! snackMachine.InsertMoney(Money.Dollar); snackMachine.BuySnack(1); snackMachine.MoneyInside.Amount.Should().Be(1.5m); snackMachine.MoneyInTransaction.Should().Be(0m); }