public virtual void WriteObject(ITypeHandler4 handler, object obj)
        {
            MarshallingContextState state = CurrentState();

            WriteObjectWithCurrentState(handler, obj);
            RestoreState(state);
        }
예제 #2
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		public virtual void RestoreState(MarshallingContextState state)
		{
			_currentBuffer = state._buffer;
		}
 public virtual void RestoreState(MarshallingContextState state)
 {
     _currentBuffer = state._buffer;
 }