void Start() { car = GetComponent <TinyCarController>(); if (particlesSideFriction != null) { particlesSideFriction.Stop(true, ParticleSystemStopBehavior.StopEmittingAndClear); } if (particlesSideCollision != null) { particlesSideCollision.Stop(true, ParticleSystemStopBehavior.StopEmittingAndClear); } if (particlesLanding != null) { particlesLanding.Stop(true, ParticleSystemStopBehavior.StopEmittingAndClear); } if (particlesDrifting != null) { particlesDrifting.Stop(true, ParticleSystemStopBehavior.StopEmittingAndClear); } }
void Start() { carController = FindObjectOfType <TinyCarController>(); carCamera = FindObjectOfType <TinyCarCamera>(); textDebug = GetComponent <Text>(); }