private void Init(STUProgressionUnlocks progressionUnlocks) { if (progressionUnlocks == null) { return; } if (progressionUnlocks.m_lootBoxesUnlocks != null) { LootBoxesUnlocks = new LootBoxUnlocks[progressionUnlocks.m_lootBoxesUnlocks.Length]; for (int i = 0; i < progressionUnlocks.m_lootBoxesUnlocks.Length; i++) { STULootBoxUnlocks lootBoxUnlocks = progressionUnlocks.m_lootBoxesUnlocks[i]; LootBoxesUnlocks[i] = new LootBoxUnlocks(lootBoxUnlocks); } } if (progressionUnlocks.m_7846C401 != null) { LevelUnlocks = new LevelUnlocks[progressionUnlocks.m_7846C401.Length]; for (int i = 0; i < LevelUnlocks.Length; i++) { var levelUnlocks = progressionUnlocks.m_7846C401[i]; LevelUnlocks[i] = new LevelUnlocks(levelUnlocks); } } OtherUnlocks = Unlock.GetArray(progressionUnlocks.m_otherUnlocks); UnknownUnlocks = Unlock.GetArray(progressionUnlocks.m_9135A4B2); }
public Achievement(STUAchievement achievement) { Name = GetString(achievement.m_name); Description = GetString(achievement.m_description); Trophy = achievement.m_trophy; Category = achievement.m_category; GamerScore = achievement.m_gamerScore; if (achievement.m_unlock != 0) { Reward = new Unlock(achievement.m_unlock); } }
public void Init(STUAchievement achievement, ulong key = default) { GUID = (teResourceGUID)key; Name = GetString(achievement.m_name); AchievementName = achievement.m_4E291DCC.Value; Description = GetString(achievement.m_description); //Trophy = achievement.m_trophy; //Category = achievement.m_category; GamerScore = achievement.m_gamerScore; if (achievement.m_unlock != 0) { Reward = new Unlock(achievement.m_unlock); } }
/// <summary> /// Get an array of <see cref="Unlock"/> from an array of GUIDs /// </summary> /// <param name="guids">GUID collection</param> /// <returns>Array of <see cref="Unlock"/></returns> public static Unlock[] GetArray(IEnumerable <ulong> guids) { if (guids == null) { return(null); } List <Unlock> unlocks = new List <Unlock>(); foreach (ulong guid in guids) { STUUnlock stu = GetInstance <STUUnlock>(guid); if (stu == null) { continue; } Unlock unlock = new Unlock(stu, guid); unlocks.Add(unlock); } return(unlocks.ToArray()); }
public PlayerProgression(STUGenericSettings_PlayerProgression progression) { if (progression.m_lootBoxesUnlocks != null) { LootBoxesUnlocks = new LootBoxUnlocks[progression.m_lootBoxesUnlocks.Length]; for (int i = 0; i < progression.m_lootBoxesUnlocks.Length; i++) { STULootBoxUnlocks lootBoxUnlocks = progression.m_lootBoxesUnlocks[i]; LootBoxesUnlocks[i] = new LootBoxUnlocks(lootBoxUnlocks); } } if (progression.m_additionalUnlocks != null) { AdditionalUnlocks = new AdditionalUnlocks[progression.m_additionalUnlocks.Length]; for (int i = 0; i < progression.m_additionalUnlocks.Length; i++) { AdditionalUnlocks[i] = new AdditionalUnlocks(progression.m_additionalUnlocks[i]); } } OtherUnlocks = Unlock.GetArray(progression.m_otherUnlocks); }
public LevelUnlocks(STU_1757E817 levelUnlocks) { Level = levelUnlocks.m_level; Unlocks = Unlock.GetArray(levelUnlocks.m_unlocks); }
public LootBoxUnlocks(STULootBoxUnlocks lootBoxUnlocks) { LootBoxType = lootBoxUnlocks.m_lootboxType; Unlocks = Unlock.GetArray(lootBoxUnlocks.m_unlocks); }
public AdditionalUnlocks(STUAdditionalUnlocks additionalUnlocks) { Level = additionalUnlocks.m_level; Unlocks = Unlock.GetArray(additionalUnlocks.m_unlocks); }